Adept Play
A ronin/samurai game by Timothy Kleinert, published by his company Timfire Publishing in 2005.
As with past years, my particpation at this convention was tied to Spelens Hus, and now also allied with MiFF, the equivalent organization with our local SiN, with a Spelens Hus of their own in Göteborg (Gothenburg). Based on last year, I concentrated on workshops, offering two sessions of “Understanding Role-playing” and one of “No,…
The first video is long as I wanted to keep my reply to Mark in a single packet. His question was a comment in the previous Q&A post, regarding my recommendations for myth inquiries & ideas regarding popular culture. I’ve attached an outline which may make it easier to follow. I did not manage actually…
Here’s a blessed event insofar as I can finally talk about role-playing content and procedures that are ordinarily kicked down the road. For me, Adept Play is a rousing success insofar as ideas can be introduced and resolved enough so that “next ideas” can actually be addressed, and I don’t have to spray down the…
This post follows Daisho and dishonor to share our Spelens Hus game of The Mountain Witch. The video link below goes straight to session 4 inside the playlist. I’ve also made a couple of reflections videos, but due to the importance of hidden and incomplete information, I’ll share them when the game is completed –…
I presented several titles to play or try with the Spelens Hus group, and this is the one that received the most votes. I sometimes forget how well-established the voting practice is here in Sweden, especially for small project-oriented groups and workplaces. Once that vote hits the discussion, wham, that’s settled, sometimes unsettling in how…
I rarely get the chance to dig right into one of my most favored and preferred role-playing mechanics, the dice pool. Notwithstanding that I have yet to discover a reasonable description of what any such thing is, meaning, in a defining sense, applicable to various versions. I wouldn’t mind seeing plenty of “hey, what about…
Dustin was intrigued by my statements in our first consulting session about character improvement, as well as being suspicious that I would start maundering about relationships as reward enough. I was able to surprise him a little, and the discussion was able to expand quite sensibly into his more general design regarding character death. A…
… Has This Been Goin’ On? Alternative equally music-meming title: My Only Friend, the End. Or, wait, how about, Stop! In the Name of What? This is about how long we play, in real time. It can refer to the length of a session, how many sessions relative to a given fictional situation, how long…