A science fiction game by Jean Carrières, Gene Marcil, Martin Ouellette, and Marc R. Vézina (writers); and Gene Marcil, Stephane I. Matis, and Marc Vézina (design); published by Dream Pod 9 in 1995.
Rod, Robbie, and I sat down on Discord to talk about giant robots, the influences and the games we have (or have not) played. It was a good discussion, and I will just hit a few of the highlights to open up the discussion here. Apologies for not recording it, none of us felt strongly […]
For a while now, I’ve joined in a Tunnels and Trolls game run by Jon Hastings, mostly with members of his longstanding friend group. One of them, George, wanted to have a conversation with Jon about how to follow up on what interested him in his RPG experiences. I nosily asked if they would be […]
Sean, Jon and I have, for a few months now, been playing Heavy Gear — a science fiction role-playing game set on a futuristic planet where a cold war is turning hot, with a high emphasis on armed combat between the titular “heavy gears” — human-shaped fighting machines inspired by Japanese comics and cartoons (Appleseed […]
I rarely get the chance to dig right into one of my most favored and preferred role-playing mechanics, the dice pool. Notwithstanding that I have yet to discover a reasonable description of what any such thing is, meaning, in a defining sense, applicable to various versions. I wouldn’t mind seeing plenty of “hey, what about […]
Science fiction is a vast squishy thing spread throughout all sorts of media and culture/subculture. Got it. I wanted to examine its content in two pretty-specialized media: mainstream television series and table-top role-playing. You’ll see three dialogues: first with Ángel, then Ivan, and finally Moreno. I’m first to admit, the result is a mess: not […]