Adept Play
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We’ve continued to play Advanced Dungeons & Dragons, first version, at Spelens Hus, for another whole adventure in three more sessions. It has included a big shift in focus due to adding two players, Yaroslav and Milo. [see the previous post You had one job!] Milo had been present in our initial preparatory session but…
My buddy Thomas (who blogs at Augury Ignored) and I played four sessions of Runecairn. We’re playing online, and we’ve previously played Burning Wheel and a single session each of S/Lay w/Me and Cold Soldier. Runecairn is a two-player Norse fantasy game set after Ragnarok. It is inspired by the videogame Dark Souls, of which…
I’m sharing this actual play experience from 2013 as part of an ongoing discussion of the Gumshoe RPG system and whether it can support real play. I agree that the game text of Trail of Cthulhu, for example, which uses the Gumshoe system, is full of non-play advice to the GM about writing a plot…
We had a couple of open sessions at Spelens Hus, which were filled by Space Rat, by Nathan Russell. The nominal franchise stars Jack Cosmos, the heroic Galactic Agent, but its many-texts content is either so satiric or so bad that no one can miss the fact that his arm-candy female companions actually do all…
As promised a while ago, I want to give a report of and my thoughts on a short campaign of the Wildsea that I am currently playing in, as well as the system in general. As the system is fairly new and not yet discussed on the blog, I want to start with a small…
For the last couple of weeks, I’ve had the pleasure of playing my game In the Realm of the Nibelungs for the first time because a friend has taken over GMing! Yesterday, another player’s character died — and the GM ignored the rules and said the PC might still be saved by cure light wounds…
So I played Holmes yesterday evening. I created pregens with evocative stuffs (an elf who is an “exiled noble from the cursed forest”, a thief ratfolk from the “guild of the forgotten secrets”), and I don’t like dwarves and halfings so I used the same rules for, respectively, Snake-peoples and ratfolks. I was feeling creative…
It begins at another post, Finding a game in there, which muses upon “fire-axing” Advanced Dungeons & Dragons, first version, published 1977-1979. Briefly: using the rules as best as possible or practical, but for a subset of the content, disallowing various classes or concepts from the start. I’ve already registered a session at Lincon, in…