Adept Play
These concern procedures and interactions before play begins, or, by contrast, when they are distinctively absent.
Sam and I sat down last week to record a conversation about a 7-issue run on Villains & Vigilantes we did along with our longtime creative collaborator Robin. Personally, I value how unprogrammed this particular dialog was. We excavated lessons from our play of Villains & Vigilantes that we’re excited to apply to our current…
We’ve continued to play Advanced Dungeons & Dragons, first version, at Spelens Hus, for another whole adventure in three more sessions. It has included a big shift in focus due to adding two players, Yaroslav and Milo. [see the previous post You had one job!] Milo had been present in our initial preparatory session but…
As promised a while ago, I want to give a report of and my thoughts on a short campaign of the Wildsea that I am currently playing in, as well as the system in general. As the system is fairly new and not yet discussed on the blog, I want to start with a small…
So I played Holmes yesterday evening. I created pregens with evocative stuffs (an elf who is an “exiled noble from the cursed forest”, a thief ratfolk from the “guild of the forgotten secrets”), and I don’t like dwarves and halfings so I used the same rules for, respectively, Snake-peoples and ratfolks. I was feeling creative…
I had been wanting to run a Blade Runner-inspired sci-fi noir game for sometime when Free League released an actual Blade Runner RPG. I typically don’t go in for “official” tie-in games but I had the opportunity to pick the game up on sale. When I took a look at it, I found I was…
We’re taking a break from our Champions Now: Sentinels of Justice game due to scheduling issues, so I’ve decided to post videos about the Shadowdark game that I recently started running. This is a very different game in a number of significant ways. While the Sentinels of Justice game is a dedicated subset of our…
After I finished my stint as referee in a long game focusing on sailing, exploring the wilderness, and leading bands of warriors, I wanted to try something a little different. That game had risen to really great heights, with dramatic, difficult challenges for both myself and the other players, but also spent a lot of…