Adept Play
These posts concern play which includes moral decisions by any definition, ranging frm simple examples to examinations of the concept.
I recently took some time to play the 2020 version of Supervillain You, which has had several newer versions, the most recent one dating to May 2023. (I discussed whether the 2023 version was an RPG or not with the designer, and I agree with him that it isn’t.) The process of playing this game,…
I wanted to follow up on my previous post regarding my reflections on Inquest to go more in depth into the Inquest session that I played on the first of the year. It was a planned session with three other friends (Alessio, Benedetta, and Daniele) over a New Year’s gathering. I was playing as the…
It begins at another post, Finding a game in there, which muses upon “fire-axing” Advanced Dungeons & Dragons, first version, published 1977-1979. Briefly: using the rules as best as possible or practical, but for a subset of the content, disallowing various classes or concepts from the start. I’ve already registered a session at Lincon, in…
We’ve been playing 3:16 for a while at Spelens Hus, meaning, the group of young people who’ve previously played Tunnels & Trolls, Villains & Vigilantes, and Mörk Borg among others. The membership has shifted around a little throughout its 18-month history but has always been characterized by enthusiasm and intellectual connections. Those latter features led…
It’s been a while due to player schedules, but we finally got this game back to the table. In general, I thought play was quite good, and folks left the table excitedly asking when we could resume. That being said, I dedicate some time in this video to ruminating over a potential issue that I…
I had been wanting to run a Blade Runner-inspired sci-fi noir game for sometime when Free League released an actual Blade Runner RPG. I typically don’t go in for “official” tie-in games but I had the opportunity to pick the game up on sale. When I took a look at it, I found I was…
Hello folks! Here is the session 2 play report for our Sentinels of Justice Champions Now game. There was no combat this session, so far less system involved, but many repercussions from the previous session and new elements pulled in from the hero sheets.
I have been playing an in person game of Sorcerer with some of the players that I posted about in my most recent post talking about new players. One of them, Laura, only played a single session of a roleplaying game before–the session of The Pool I talked about in that post. We finally worked…
This is an actual play of a Sorcerer campaign called Devil Ex Machina. It is set in San Francisco in 2023 and I wanted the demons to have the vibes of malevolent, conscious artificial intelligence. Sorcery in our game is characterized by an obsession with programming, extensive use of IT, and getting lost in the…