Adept Play
This topic refers to the presence of technology, scientific concepts, or certain spheres of speculation in the fiction, which has any distinct meaning for the peole playing.
I wanted to write this post because I’ve been thinking a lot about what I really enjoy in the tabletop roleplaying hobby. I’m trying to get more clarity on the things I really like so I can have a more satisfying experience while playing. I also find it especially helpful to reflect on the sessions…
I had a great time running Mustering Out Blues last weekend, a two-hour session with four players, three “regulars” and one guest: Adept Play poster “Johann” took me up on my offer to get a little Traveller experience via the Pool, and created a character who would fit right in: ex-Fleet pilot Rory Cunningham, with…
“Mustering Out Blues” is what I call Traveller using the Pool, slightly hacked so that how many you credits you want to spend and how many you can get as payout is part of the action. I’ve been running it with three players in two-hour-long sessions online via Roll20 about once a week since the…
Finally Getting to Play I finally got to reading the Dumarest of Terra series and saw the world behind the rules that I had known since 1980 or so. Traveller was a game I had read but had never played, aside from an unsatisfying “explore the strange alien monument” scenario that came with the box…
I ran Electric Bastionland last weekend with an adventure of my own: Verschollen im Archiv des KfK (Lost in the KafKa Archives). To start with, I kept my (secret, at this point) promise that we’d begin play in less than 20 minutes: I did a brief icebreaker activity, introduced the world (e.g. its ‘tech level’…
A few years ago, my brother wrote up some rules and ran a one-shot for a tabletop version of X-Com, the videogame franchise about fighting off an alien invasion on Earth, with a vibe like UFO (the 1970s TV series by Gerry and Sylvia Anderson about a secret alien-fighting organization) meets Squad Leader (the Avalon…
It’s been a few games since I posted any updates about play in my post-apocalyptic space opera game, in the Shadow of the Shining Lords, so I thought I’d drop in with what’s happened since then. (note: if you’re one of my players, there are spoilers below, please hold off reading this for a couple…
I have finally managed the right time and group for playing Empire of Dust., by Clint Krause and Amy Garcia, published via their imprint KNRPG Productions in 2008. I bought it upon release at GenCon and I have often wanted to break it out. I’m surprised it took this long. The game is entirely not…
General Catch-up and Oh Wow We’re a Party Now The game described in this post has made it through to the fifth two-hour session, playing about once a month or so. One of the four players mentioned above never ended up showing up for the next couple games, and when I came to an understanding…