Adept Play
This applies in two ways: when play includes these topics as relevant fiction in the events, as expressed in procedures or stated actions; and when their presence among the participants informs play. More than most topics, these posts require clarity and the mutual understanding that we are not conducting debate.
I took the most recent iteration of the People and Play course, and as that came to an end, my partner and I decided that we’d about reached a natural endpoint for our game and for the characters’ stories. So this is a retrospective, especially in terms of- political content and where it comes from.…
There is a question that people tend to avoid asking in roleplaying game discussion, in my experience, even as they spend a fair amount of time articulating answers and implicitly presenting them. This question is along the lines of “How much am I allowed to deviate from my social positionality and my lived experiences in…
This is my first post at Adept Play, so a little bit of background context may be in order. I’ve been exposed to roleplaying games since elementary school, made several tentative attempts to play them, ended up developing my understanding of how to play them slowly, starting in university and continuing to this day. I…
I was at a con and I had a chance to play the early version of the italian translation of Nechronica (a game designed by Ryo Kamiya, previously the designer of Golden Sky Stories, Maid RPG, and Zettai Reido) . We were not in the best place to play a game like this, but the…
Ron and I were talking on Discord about D&D play culture, especially the contemporary play culture among younger people (people for whom 5e is their first experience really playing and for whom 3.5e would be considered old). Ron suggested that I post about it. For a bit more context, we were talking about the origins…
I mailed Ron about an AP post I made on my blog, about a great Trollbabe session I played, and he suggested linking to it here. So, in case you are interested, here's the link. I describe some pivotal moments in the game, but I especially try to analyse what makes Trollbabe work as a…
My friend Tazio and I are are playing S/Lay w/Me! I’d prefer not to discuss the current health crisis at this site except as it’s relevant, but it’s true that he is in northern Italy and I am in a hard-hit area of Sweden – there is just a little bit of shared worry between…
Nothing but crazy talk in this post. For one thing, it’s back to that strange little collection of games about religion. I’ve added their updated forms as attachments if you don’t mind never getting back the hour or two of reading them. For another, the particular game is Daemon Lover which is overflowing with unconstructed…
The slow burn topic on my mind lately is randomization, for any and all ways it’s been employed in role-playing. As Justin and I discussed in the Design Curriculum series, solo games provide a useful comparison in terms of randomizing mechanics. In Aleksandra Sontowska’s The Beast, play is run simply through answering questions on cards,…