Adept Play
This topic concerns hallucinatory, visionary, or artistic content of this type which features significantly in the fiction of play.
The above graphic shows the games I played during the Happening, whether organized by me or by someone else. The total games played by everyone there approximately doubled that number of titles. This post is about the two I’ve circled, which are part of my Cantos set of four games. They are weird, arty, intimate…
The conventions and events of the summer have interfered with my tidy editing and posting habits, but we have indeed continued playing Dark Sun with The Pool, as first discussed in Dark + Sun + Pool. I’m finally getting around to presenting the recordings here. This link goes straight into session 2 in the same…
This year I’m in “look, I have some things” mode, so I scheduled games of my own design and even brought printed copies for sale. Low-tech and totally pamphlet mode, but nicely printed for sure. I gave out a free copy of Cold Soldier with any purchase and handed out promo for The Happening all…
I’ve attended the third and last of the primary Swedish conventions for me this year, excluding the big one, Nordsken, which I might consider next year. Närcon is not specifically about games as such, being, simply, all about the fun, emphasizing cosplay and music. Spelens Hus Norrköping has an ongoing presence there, recently under review…
I took the most recent iteration of the People and Play course, and as that came to an end, my partner and I decided that we’d about reached a natural endpoint for our game and for the characters’ stories. So this is a retrospective, especially in terms of- political content and where it comes from.…
This post is in Italian. You can find a text file with a translation as an attachment. Ho avuto una prima sessione abbastanza figa e interessante di un gioco chiamato Ultraviolet Grasslands. Da quello che ho capito, fa parte del filone di giochi “old-school” che correntemente sta avendo un certo boom. Tralasciando i commenti negativi…
I got over a mental block and managed to say “this game’s done!” in design terms at least, so it was time to introduce Cosmic Zap to some intrigued people at Spelens Hus. I’ve decided to collect the characters used in playtest so far, made up by me or by others, as well as a…
One of my first major video play projects for this site was an extravagant foray into Dungeons & Dragons 4th edition, using a focused playset I’d built in face-to-face play a couple of years before that. I called it “Barbaric Psychedelic Cosmic Cataclysmic Fore Ee,” and you can see the sheet I made for it…
I’d given some thought to this playtesting group, including how it had inadvertently stress-tested the lower limit of player number. Difficult as that was, because I do not like stress-testing, it wasn’t the main thing on my mind. I was worried that the actual editor of the game and its interiors artist were still not…