Adept Play
Roleplaying emerged from a historical meeting-point among wargaming, literary enthusiasts, and counterculture in the 1970s, and it has interacted strangely with pop culture and commerce.
As a change of pace, here’s some proto-roleplaying… Back in 1956, a guy called Tony Bath wrote a pair of articles in the Bulletin of the British Model Soldier Society. Titled “War Game of the Middle Ages and Ancient Times“, they contained the first published set of Ancient/Medieval wargames rules. Developed over time, these rules…
Here’s the beast: all the things I think we should collectively consider as the social and commercial platform for role-playing’s history … and content, and emotions. Distribution, political context, money matters, subcultural effects, and more: presented not as momentary justifications, but as a layered history with a deep structure of cause and effect. Many thanks…
Erik Steiner is a PhD candidate at York University, studying the economics and marketing of role-playing. He’s apparently talked to a lot of people and eventually came around to me. Before you understandably anticipate a disaster, I’ll tell you the payoff: a great conversation and opportunity to articulate important ideas. Because, at his invitation, I…
I’d like to start some group effort toward institutional memory of the historical role-playing activity. Here’s the D&D diagram I’ve been using for years, which I absolutely insist must be used rigorously by anyone who wants to use those syllables in a conversation. It helps to keep the title from bearing every imaginable generalization, along…
My job affords me a lot of downtime lately. With this sudden excess of time, I’ve started doing many creative things I love.
Kulturnatten is a major event in Sweden, during which any and all activities conceivably identified as Kultur throw open their doors or set up stalls and bandstands, and everyone roams around checking out whatever they want. I participated last year both at Spelens Hus and at the game design event at the city library, as…
I’ve attended the third and last of the primary Swedish conventions for me this year, excluding the big one, Nordsken, which I might consider next year. Närcon is not specifically about games as such, being, simply, all about the fun, emphasizing cosplay and music. Spelens Hus Norrköping has an ongoing presence there, recently under review…
I see much underlying unity across these questions, and I hope you can too. The central concept is situation in play, which certainly needs more practical clarity among us as it relates first to texts, and also to straightforward behavior. Oddly, too, it matches with the final question concerning explicit role-playing references in music, as…