Adept Play
Roleplaying emerged from a historical meeting-point among wargaming, literary enthusiasts, and counterculture in the 1970s, and it has interacted strangely with pop culture and commerce.
Around 1981, a book called Down in the Dungeon was published. It featured the theme of a dungeon and pages and pages of paintings of scenes inspired by fantasy roleplaying game play. The book included a view of several levels of the actual maze of the dungeon, and images of the denizens. Inspired by this,…
Hello, all. New poster on the website. I read through the etiquette so hopefully not making any faux pas here I’m interested in discussing the OneD&D playtest document. I did not listen to the actual Wizards of the Coast announcement regarding the playtest, so I may be reiterating some things they have covered. I plan…
Remember all those interviews a couple of months ago! This was another in the same time-batch, and believe me, especially since the Thirteenth Floor interview from the previous year was released then as well, I was getting very boggled about who asked what and what I’d said in each. With any luck, you can forgive…
I’ve finally caught up on interviews! This one is recent, conducted/presented at Twitch at March 29, just a few days ago. It’s part of a series on influential or notable game designers and publishers, and at some point, clearly, someone blew a fuse and included me. Here’s the link at Twitch TV. The good news…
I don’t know if it has anything to do with Adept Play as such, but I’ve been receiving a steady arrival of interview requests for a while – even or mostly, for some reason, from people I don’t know even a little. I like it, mysterious as its cause may be. Across all these interviews…
A lot of interviews showed up recently. For this one, I was contacted by Nune, who is studying entrepeneurship in Rotterdam. (rhymes with “rune,” one syllable) His questions included what does it mean to be a role-playing publisher, what do you have to contend with, what should you consider, and especially, the term he used,…
During the “Playing with the pool” curriculum, we had a discussion about what “setting” is and is not. What it is: the effect of playing in-game situations. What it’s not: the body of lore written by various people outside of play. We discussed about the quality of having a rich and prodigious amount of content…
Another community contact, as Graham’s 4e Renaissance meets the 4e-friendly and 4e-curious at Adept Play. Following Ross’ and my participation in Con 4eR, we met to share our thoughts on encountering and playing the game. I’ve written about and showed a lot of play over the past three years, so I don’t have much specifically…
I’ve been in interview madness for a couple of weeks. The first was with The Thirteenth Floor podcast, which hasn’t been posted yet. Then I was contacted by Pawel from the role-playing play, design, and discourse community in Poland, who have had the dubious luck to dig into my essays at the Forge and have…