Adept Play
(Title: Dungeons & Dragons Fantasy Adventure Game) A fantasy game including the components Basic Set by Tom Moldvay and Expert set by David “Zeb” Cook (therefore “B/X”), published by TSR (TSR Hobbies) in 1981.
I’ll stand by that claim even though we lost three (3) characters in the dungeon. This post is the sequel to The architecture in this town, playing B/X at Spelens Hus. I’m trying to catch up with the editing as we’ve played six sessions total at the time of this writing. Session 4 This session…
Looking across quite a lot of current play and preparation, I realized I’m riddled with cult members throughout all of it. Like fleas, or maybe less mentionable little skin critters: lookit alla them creeping and crawling around in there! I doubt we need to slog through any breakdown of the concept. Bluntly, it’s a lazy…
When we played the first session of Dungeons & Dragons Basic Set/Expert Set (1981, styled “B/X”), I didn’t present any. I had gravitated to northeastern Africa via the dungeon map I wanted to use, which in turn affected my monster picks (crocodiles, baboons), but there wasn’t any context or presentation in play about it. I…
After I finished my stint as referee in a long game focusing on sailing, exploring the wilderness, and leading bands of warriors, I wanted to try something a little different. That game had risen to really great heights, with dramatic, difficult challenges for both myself and the other players, but also spent a lot of…
Today, at the discord, I express my curiosity about why Moldvay Basic D&D catalyzed so much the attention today, instead of Mentzer’s BECMI or Holmes’s D&D. Ron recommended checking this with Sean who has the experience of the presence of Moldvay’s version. Sean reacted and triggered a conversation with contributions from James Nostak, John Wilson…
I’ve been DMing a game of Moldvay/Cook B/X Dungeons & Dragons with Robbie and Sean using the module Slumbering Ursine Dunes by Chris Kutalik. We’re 10 sessions in: the main party has just walked into an ambush, and so the next session may prove critical in answering the question of how much longer we’ll be…
This is my most recent experiment in playing a system in pure referee-style, six three-hour sessions of Knave in the famous B/X module Keep of the Borderlands by Gary Gygax. Previously, I attempted forty hours of a 5e West Marches Campaign which was a mixed experience. My sense of “referee style” is to stick adamantly…
The link for session 2 is embedded below, and we played session 3 tonight. Originally we were going to play 4 sessions total but we may go to 5, depending on how things go with the next session. Here is the thread for session 1, which also has observations from a one-shot that was played…
I am going to run an adventure using the 1981 D&D Basic Set. There have been a number of conversations that hit on directly, or indirectly, this set of rules and as it was my first RPG experience, I want to take a look back. More than a look, I want to run the game…