Adept Play
(Title: Dungeons & Dragons including the cover blurb “Basic Set”) A fantasy game by Gary Gygax and Dave Arneson, edited by J. Eric Holmes [Holmes is now acknowledged to be the author and effective designer], published by TSR (TSR Hobbies) in 1977.
Sean, Erik, and I have just finished up playing some Dungeons & Dragons using the 1977 Holmes Basic Set rulebook. We started playing at the beginning of December 2023, and played 19 sessions (about 2 a month). We played over Discord, for about 2 hours per session, using no extra technology: I drew maps and…
For the last few years the topic of inspiration has increasingly become both noticeable by me and important to me. I wanted to talk about it with others. Jon and Claudio wanted to as well, so we recorded it. Note: we focus here on inspiration as the necessary first step that launches into preparation and…
So I played Holmes yesterday evening. I created pregens with evocative stuffs (an elf who is an “exiled noble from the cursed forest”, a thief ratfolk from the “guild of the forgotten secrets”), and I don’t like dwarves and halfings so I used the same rules for, respectively, Snake-peoples and ratfolks. I was feeling creative…
Even a couple of questions can go pretty deep. There’s a solid look at initiative and order during confrontations, and some development of the “reverse mullet” problem observed in many role-playing texts. Please check out the attached file to see our discussion at the Patreon. Sean identifies the Advanced Dungeons & Dragons 2nd edition /…
It’s been a very full six months for reconnecting to the physical and social activities here in Norrköping. Getting to GothCon turned out to be too demanding, but otherwise, I participated in various ways at Närcon (spring), Lincon, a service/play event for Ukrainian kids, Närcon (summer), Augustifesten, and just now, Kulturnatten. Only some of it…
For the last few months, I’ve invited patrons to ask me things, which I grapple with and collect as a presentation at the beginning of each month.. I can’t say I really answer them in an Ask Advice fashion, although you’ll certainly learn what I think. Sometimes it’s “I don’t know.” The embedded link goes…
I think we have created a solid mini-curriculum about some critical features of play. The first part is Movement and maps, the second is Horses on squares, and here’s my next part. I definitely include the comments to the prior posts as part of it. If you find any other posts or sets of comments…
The link for session 2 is embedded below, and we played session 3 tonight. Originally we were going to play 4 sessions total but we may go to 5, depending on how things go with the next session. Here is the thread for session 1, which also has observations from a one-shot that was played…