Adept Play
A horror drama game by Ron Edwards, first published by his company Adept Press in 1996 (PDF 1998, book 2001).
I’m six sessions into running a Sorcerer game with an interesting social context. There’s my partner Tracey, her friend from college Dawn, Dawn’s husband Jeff and their (adult) son Storm. We play online because Tracey and I are in Southern California and they’re in Northern California. Context The game is set in the Greater Los…
Just got home from a thrilling Sorcerer one-shot and I wanted to post something while it’s still fresh. The situation was, we’re together for the holidays and today was our only chance to play an in-person game. Four of us have played together before in multiple games and campaigns. One player was new to the…
So, with the 7th session of our Sorcerer campaign—we’ve been running short 2h sessions—finally we got out sorcerers to interact, and for me it was very intense. I’m playing as the GM in this one. We’re playing in current-day Silicon Valley, with the following backdrop. (there was, coincidentally, another Sorcerer series with the same theme,…
I have been experiencing something pretty great in play lately, across two games. I want to talk about it. The Play I’m playing in a one-on-one Burning Wheel game. I’m not GMing. The GM was inspired by the Morrowind video game (which I’m unfamiliar with), and we have a political-religious war going on where the…
I see much underlying unity across these questions, and I hope you can too. The central concept is situation in play, which certainly needs more practical clarity among us as it relates first to texts, and also to straightforward behavior. Oddly, too, it matches with the final question concerning explicit role-playing references in music, as…
[This post is adapted from a Patreon post a couple of months ago. It’s relevant to the March Q&A so I’ve made it public here.] I’ve been thinking about a practical aspect of preparation which feeds into qualities of play. It boils down to a simple question: does whoever’s making up important aspects of the…
I have been playing an in person game of Sorcerer with some of the players that I posted about in my most recent post talking about new players. One of them, Laura, only played a single session of a roleplaying game before–the session of The Pool I talked about in that post. We finally worked…
I worked my way through both the post by (on) Liber Ludorum and the original post by Linda Codega, both of which I have linked. Codega’s post is on Gizmodo and by definition is more focused / influenced / to be read in as commentary on more commercial ventures. Whereas LL’s post moves further afield…