Adept Play
A fantasy game by Luke Crane, published by his company Burning Wheel Headquarters in 2002.
The topic of playing in Big Settings has been on my mind. I decided to dig up some 10 year old notes from my favorite Burning Wheel game, which was set in Middle Earth. When we decided to play in Middle Earth, I knew I had to narrow down what sources I was using. I […]
Art by Crowy. I continue grappling with Burning wheel, it seems. Recruitment text: Vikings sack a monastery: A Burning wheel one-shot. Year eight hundred and something, a bunch of vikings have sailed to close to a monastery and are about to rob and pillage it. Everyone makes a character in the situation: a viking, a […]
Back in 2019-2020, I’ve returned to TTRPGs by running “Burning Dwarven Fortress” campaign. It had been influenced by playing Dwarf Fortress video game back then. I’ve used Burning Wheel. Why? In Autumn 2019, I was looking for a game which suits DF’s theme as best as possible and BW was my comfort and kinda OK […]
So last night’s Burning Wheel game was a rough, instructive and ultimately rewarding one for me. To explain why (to myself as much as you), I’m going to have to go into some detail about what has happened so far. You can skip to the “Reflections” below if you just want the takeaways. Setting We’re […]
In addition to my long running D&D game I am also running a Burning Wheel game. The game is heavily influenced by the Netflix animated series Castlevania. I have absolutely no love or even knowledge of the video game series the show is based on and had been largely ignoring it. When I decided to […]
I Burning wheel -spillet vårt oppdaga jeg at jeg setter stor fokus på sosiale ferdighetene og tolker dem som noe mer enn bare vanlig, vennlig tale. Sammenheng Jeg er spilleder. Det er tre spillere, to nye (som virker kjenne hverandre) og én jeg har kjørt ulike slags D&D til tidligere, men som har ingen erfaring […]
Peluutin Palavaa pyörää (Burning wheel) joskus kauan sitten. Minun piti kertoa pelaajille (taustaa perinteisissä roolipeleissä ja D&D:ssä ja ehkäpä Menneisyyden varjojen kanssa) hahmonluonnista. Palavassa pyörässä hahmon ikä ja elämänpolut määräävät ominaisuuksien käytettävien pisteiden määrän. Hahmo, jonka kaikki ominaisuudet ovat arvossa neljä, on varsin hyvä ja pelattava. Siitä voi halutessaan vähän poiketa, mutta tämä ei ole […]
Here’s a blessed event insofar as I can finally talk about role-playing content and procedures that are ordinarily kicked down the road. For me, Adept Play is a rousing success insofar as ideas can be introduced and resolved enough so that “next ideas” can actually be addressed, and I don’t have to spray down the […]
Ranrance was a Praedor character I played once when I had moved abroad and had no gaming group yet. A short-grown river bandit, whose main feature was owning a river ship. Why not convert them to the highly customized BECMI rules variant in use here, since I would otherwise never play him? So I did. […]