A surreal fantasy game by Paul Czege, published by his company Halfmeme Press in 2014.
This is a self-reflective post is about referring reincorporation and situation in play, and two mechanics of the game: the nameless conversation, getting a name and how all of those variables intersect together. For that reason, I’ll avoid any talk about prep in the article. What I want to celebrate, is what I see as […]
It’s been a very full six months for reconnecting to the physical and social activities here in Norrköping. Getting to GothCon turned out to be too demanding, but otherwise, I participated in various ways at Närcon (spring), Lincon, a service/play event for Ukrainian kids, Närcon (summer), Augustifesten, and just now, Kulturnatten. Only some of it […]
The clay that woke was my second tabletop role-playing experience, my first being a game of sorcerer and sword played a week earlier. One of things that I really enjoyed about the clay that woke was that players represent minotaur’s in an ancient fantastical setting. Another thing that stood out to me was that […]
The Clay That Woke is a wonderful game to play. You play male minotaurs living as denizens in the ruins of the remains of a decadent civilization – with its very high culture only living as shadow of itself, but this shadow is still giving you a glance of the high wonderfulness of this society. […]
Zac has not retreated from his call that IIEE (intent, initiation, execution, effect) is the “beating heart of the activity,” and Manu – the very soul who prompted this discussion at the Forge fifteen years ago – is still on task. Armed with these stalwarts, we embark upon another Monday Lab to investigate best practices. […]
I’d been feeling like playing The Clay That Woke for a while, so I took it to Spelens Hus. It’s also Nate’s fault. I hadn’t planned to attend that week, but as it happened, several people showed up hoping I’d be there, so I got a message. I answered back with “traditional or weird?” and […]
Hey! Alex cleverly informed Paul and me that he wanted to do an interview after we were trapped in the back seat on the way to Lucca from our apartment (in Viareggio? one of those coastal towns). I can now boast that I was able to unburden my soul to a geisha! Because cosplayers count. […]