Adept Play
A fantasy adventure game by Ken St. Andre, first published by Flying Buffalo Inc in 1975.
This is the second adventure in the “big group” Tunnels & Trolls game, which acquired another player along the way for a total of five in addition to me. For the two additions, this was their first role-playing experience, so certain points and topics about new players apply. Although I don’t have much to add […]
2022 really brought a Tunnels & Trolls workout here at Adept Play, me included. The post Or we’ll sic the fairy on you is primarily about another T&T game, played with a larger group, which continued into a notable second adventure which I’ll post about as well. In the video there, I mentioned some events […]
These things can take a lot out of me sometimes. Christoffer and James earn respect and probably sympathy for triggering highly motivated position pieces, and with any luck their actual questions receive replies too. I realized during editing that I didn’t quite land the point regarding changing-up actions in Circle of Hands. The idea is […]
It’s been a very full six months for reconnecting to the physical and social activities here in Norrköping. Getting to GothCon turned out to be too demanding, but otherwise, I participated in various ways at Närcon (spring), Lincon, a service/play event for Ukrainian kids, Närcon (summer), Augustifesten, and just now, Kulturnatten. Only some of it […]
Here’s one of many things I’ve been up to during the past two or three months. This is a Tunnels & Trolls game played at Spelens Hus begun as a family group, a dad and two pre-teen/early teen sons; we met during Augustifesten during my “learn about role-playing” presentation there. It’s our second game; we […]
Here’s a good chance to see some or a lot of what I don’t know. Topics include some Sorcerer mechanics, academia, early TSR games, a notable slightly-later TSR game, a whole branch of RPG publishing in a single company, and a real conceptual conundrum. The discussion from the Patreon is attached, so take a look […]
Both Knave and Tunnels and trolls share a couple of properties: crawl games, fairly cartoony encumbrance (though in different ways) and a dicing system with a fairly difficult baseline difficulty. I want to talk about the task resolution. (Practically every game resolves tasks and conflicts in some way; these ones resolve tasks explicitly and conflicts […]
All of the questions this time featured “wheels inside wheels” leading to some thoughtwork. I don’t know if I managed to convey every point successfully, but I’m sure you’ll let me know. So, more about fabulous people-beasts-entities in texts, then a lot about why and why not to rotate GMing, then much crazytalk about dice […]
So I GMed my first game session of Tunnels and Trolls today (5th edition). I found it very interesting, it was fun, but a number of rules questions came up. Anyway, here’s what happened. So the setting of the game is my own; some of you may recognize where my inspiration for this comes. The […]