Adept Play
A superhero game by Ron Edwards, published by Department of Justice (Hero Games imprint) in 2019.
Earlier posts discussed the game’s two statements and character creation. Here’s the play report for Issue #1. I made a pretty big error related to Resin’s Alter Ego Situation, which is annoying. I also made a call that I’m not sure about regarding Pooka trying to save a protester. Otherwise, I think this went really…
Those of us playing this game are chomping at the bit to play again, but summer schedules have gotten in the way of even our regular Saturday games. I guess that gives me a chance to catch up on posting videos about the first session. I made a number of mistakes in this one. Most…
So, we’re jumping back into Champions Now. Although we plan to continue the Sentinels of Justice in the near future, our gaming group also started a new game back in May. I discuss how I approached the game in this first video. More to come soon.
I’ve been enjoying playing multiple PCs across Champions Now, TORG, and (starting soon) Rolemaster. When I encountered this practice first-hand, it was in the GM role and in the context of ‘the crawl,’ playing Lamentations of the Flame Princess and Tunnels & Trolls. In deciding to ask each player to create 2-3 characters for these…
It’s been a long time, but we finally got the group back together for another session of Champions Now. We were hoping to play Session 6 tomorrow, but that fell through, so now we’re eyeing Memorial Day. As always, I welcome any feedback and comments.
It’s been a while due to player schedules, but we finally got this game back to the table. In general, I thought play was quite good, and folks left the table excitedly asking when we could resume. That being said, I dedicate some time in this video to ruminating over a potential issue that I…
Here’s a video debrief I did with Alan and Jon about our year-long Champions Now game, featuring middle-aged heroes in Burlington, Vermont (and a few road trips to New York along the way). Tons to discuss about situations, who can Presence attack whom, crazy mystical powers, and the simple joys of jumping around and kicking…
Here is the session 3 play report for our Sentinels of Justice Champions Now game. This session surprised me in various ways: both in terms of the heroes’ actions and the emotional effect that the emerging story had on me.
Hello folks! Here is the session 2 play report for our Sentinels of Justice Champions Now game. There was no combat this session, so far less system involved, but many repercussions from the previous session and new elements pulled in from the hero sheets.