Adept Play
Death is a common event in fiction but has a difficult history in roleplaying. This section concerns the procedures and the experiences of characters dying, and how the event relates to continuing to play.
This post is about D&D and the tendency of DMs to go through acrobatics and contortions to (seem to) challenge the characters while taking care to not actually kill them – or let them fail. I’ve been playing in a group for a few years that’s made up mostly of my old high-school friends, so…
The above graphic shows the games I played during the Happening, whether organized by me or by someone else. The total games played by everyone there approximately doubled that number of titles. This post is about the two I’ve circled, which are part of my Cantos set of four games. They are weird, arty, intimate…
A few weeks ago the characters encountered the nemesis who has been behind the situation since the beginning. And it has me thinking about how “The End” of a situation / adventure can affect the prep and Play in a game. I will also muse a bit on how System Matters. The final confrontation between…
As with past years, my particpation at this convention was tied to Spelens Hus, and now also allied with MiFF, the equivalent organization with our local SiN, with a Spelens Hus of their own in Göteborg (Gothenburg). Based on last year, I concentrated on workshops, offering two sessions of “Understanding Role-playing” and one of “No,…
The conventions and events of the summer have interfered with my tidy editing and posting habits, but we have indeed continued playing Dark Sun with The Pool, as first discussed in Dark + Sun + Pool. I’m finally getting around to presenting the recordings here. This link goes straight into session 2 in the same…
I have been playing Old School Essentials for about a year with four people I know from the punk scene in my city. There is one experienced role-player in the group. The others had some familiarity with D&D fantasy based on video games and pop culture. Our first play experience was a dungeon crawl using…
I prepared two scheduled games this year, without workshops. I’ve learned that Närcon is the best venue for those, and I wanted more time to socialize, promote the Happening, and play more casually. Advanced D&D, first edtion This was a focused, content-stuffed romp using the half-elf/half-orc fighter/thief/cleric/assassin construction similar to the ongoing game at Spelens…
The Great Ork Gods, by Jack Aidley, is along with Space Rat one of the quintessential Step On Up designs. It offers a deep insight into the interrelations among “game” (the colloquial term), game theory, and gamification. … but enough of that elf talk, this is about orks getting Oog, and more importantly, players competing…
For the last couple of weeks, I’ve had the pleasure of playing my game In the Realm of the Nibelungs for the first time because a friend has taken over GMing! Yesterday, another player’s character died — and the GM ignored the rules and said the PC might still be saved by cure light wounds…