Adept Play
A fantasy game in development by Ron Edwards, informally adapted from Legendary Lives.
[This post is adapted from a Patreon post a couple of months ago. It’s relevant to the March Q&A so I’ve made it public here.] I’ve been thinking about a practical aspect of preparation which feeds into qualities of play. It boils down to a simple question: does whoever’s making up important aspects of the…
This is about a game we played last fall for six or seven sessions, maybe more, using my ongoing modification of Legendary Lives that I’m calling Whimsical Ways. Play concerned the misadventures of these characters: To repeat slightly from the video, I found myself doing way too much canoodling and placing things during play so…
This is a bit of game design and a bit of an example for people interested in the “situations” topic I’ve been discussing lately. I asked patrons to make Whimsical Ways characters so I could try my hand at the instructions and notions I have for setting up situations for play, especially for the first…
Working from the presentation and discussion at Situation: primary and primal, and drawing upon the game shared in Here comes trouble, now I want to show you exactly what I mean by scene framing, resolution (both successes and failures), and those weird black arrows in that circle diagram. I’m using our short game of “Whimsical…
Over at the Patreon, I’ve been musing about and sharing iterations of my personal hack-and-whack job on Legendary Lives. It took a big jump after the discussion here at Monday Lab: Probable cause, and turned a corner at the dubious moment that I decided all the Imperial characters would have mustaches, yes, all of them.…