Adept Play
I have been interviewed approximately 100 times in the course of publishing roleplaying games. These are from 2016 onward.
Lorenzo Bertini asked me for some discussion about Lines and Veils, specifically, and the general concept they’ve been folded into. (Context: Lorenzo is Claudio Freda’s partner-in-crime regarding their game in design Inquest; Claudio is present in the video as well for clarity and sometimes translation.) I’d asked Lorenzo first to check out Conversation: Safe spaces…
Here’s an interview with me and Thomas Munier, who has been developing materials and ideas in the Francophone-Anglophone overlap. The title term is his, and its meaning is quite broad. He prepared the ground as follows: I would say that there are three parts to deal with which show an approach to inclusive design which…
Remember all those interviews a couple of months ago! This was another in the same time-batch, and believe me, especially since the Thirteenth Floor interview from the previous year was released then as well, I was getting very boggled about who asked what and what I’d said in each. With any luck, you can forgive…
I’ve finally caught up on interviews! This one is recent, conducted/presented at Twitch at March 29, just a few days ago. It’s part of a series on influential or notable game designers and publishers, and at some point, clearly, someone blew a fuse and included me. Here’s the link at Twitch TV. The good news…
I don’t know if it has anything to do with Adept Play as such, but I’ve been receiving a steady arrival of interview requests for a while – even or mostly, for some reason, from people I don’t know even a little. I like it, mysterious as its cause may be. Across all these interviews…
A lot of interviews showed up recently. For this one, I was contacted by Nune, who is studying entrepeneurship in Rotterdam. (rhymes with “rune,” one syllable) His questions included what does it mean to be a role-playing publisher, what do you have to contend with, what should you consider, and especially, the term he used,…
About when I think it’s time to retire the old email for good, as it mostly delivers spam whose algorithm is clearly confused, someone uses it for the only reason anyone should. Ransom contacted me to ask some questions about Sorcerer which led to this conversation. They were pretty deep questions, including positions regarding the…
I’ve been in interview madness for a couple of weeks. The first was with The Thirteenth Floor podcast, which hasn’t been posted yet. Then I was contacted by Pawel from the role-playing play, design, and discourse community in Poland, who have had the dubious luck to dig into my essays at the Forge and have…
If you were following the development of Champions Now a while ago, you may remember the memorable game played at the Gauntlet which I adapted into the examples in the game text (Values and family, not necessarily family values). Pawel played Grimfire in that session, and a lot of his input found its way into…