Roleplaying’s instrumentation, whatever it may be, provides special properties. This topic allows for the full range of considering these properties, although the immediate focus concerns digital methods and screen communication.
Remember all those interviews a couple of months ago! This was another in the same time-batch, and believe me, especially since the Thirteenth Floor interview from the previous year was released then as well, I was getting very boggled about who asked what and what I’d said in each. With any luck, you can forgive […]
Another session of Hantverksklubben, our experimental GM-less freeform group, yesterday. This time the topic was decidedly more technical. Original play report in Swedish here, machine-translated and slightly touched-up version below.’ Yesterday we ran session 22 of Hantverksgruppen, and the theme was “Playing online”. Present were me, Björn and Anders. It may be a bit ironic […]
Howdy folks, while we’re making the jump to playing games online —I wrote a piece on Medium to share my approach to give you a headstart! There are plenty of options to run your roleplaying sessions online. You’ll run across free options and some paid options. Some live-stream friendly and others are down right hostile. […]
This past year, I dipped my toe into recording some actual play sessions. My initial efforts were primitive, relying on technology that has basically been retired. For example, for online play, I used Hangouts On-Air, which basically allowed me to have a Google Hangout conference call which would be recorded on Youtube.But Hangouts On-Air is […]
I’ve always been one of those role players who hates any laptops/smartphones at the table when we game. I see them as distracting & therefore damaging to the immersion we seek. Gaming online right now (which we finally decided to try since returning to gaming & 2 of my gaming friends are not in my […]