The Forge was a website co-founded by me and others to discover and promote creatively owned (independent) publishing for roleplaying games. It included an extensive forum and many articles. I was the primary author and moderator, as well as the organizer for the associated booth at GenCon. The site lasted from its original version in 1999 through 2012. It is still available for viewing at indie-rpgs.com/archive (2000-2008) and indie-rpgs.com/forge (2008-2012), as well as a brief successor forum at indie-rpgs.com/adep (2012-2016).
This set of questions spans a wide range: some Forge and Story Games history, using traits or rules involving “Destiny” without railroading toward a specific thing, and plenty of resolution-type topics regarding how characters fight. Here’s the file summarizing our discussion at the Patreon. As always, I’m hoping for continuance and more development here.
Remember all those interviews a couple of months ago! This was another in the same time-batch, and believe me, especially since the Thirteenth Floor interview from the previous year was released then as well, I was getting very boggled about who asked what and what I’d said in each. With any luck, you can forgive […]
A lot of interviews showed up recently. For this one, I was contacted by Nune, who is studying entrepeneurship in Rotterdam. (rhymes with “rune,” one syllable) His questions included what does it mean to be a role-playing publisher, what do you have to contend with, what should you consider, and especially, the term he used, […]
I’ve been in interview madness for a couple of weeks. The first was with The Thirteenth Floor podcast, which hasn’t been posted yet. Then I was contacted by Pawel from the role-playing play, design, and discourse community in Poland, who have had the dubious luck to dig into my essays at the Forge and have […]
Here’s one of those days when I feel like “it” (and what other “it” could I be talking about) was worth it. When people actually play and actually design, and put some thought into what others may have thought or done. When they care more about those things than about new hotness or hordes of […]
Andy Goodman’s Expedition to the Grizzly Peaks podcast is a worthy artifact – essentially, this guy missed all the ins & outs of the role-playing scene for about twenty years, mid-80s to mid-00s, and now he’s looking at today’s scene in mingled love, curiosity, and understandable bemusement. Evidently, my name appeared during his investigations, so […]
Fabien Hildwein is one of the enthusiastic participants in the francophone sector of role-playing discourse and design. The thread back to me is probably Christoph Boeckle, who dropped a lot of time and buckets of posts at the Forge, and at some point along the way prompted a similar site (SilentDrift) and scene among French […]
This is the very kind interview with Lucas Falk, including Peter Malmberg as fellow guest. Late in the evening during Lincon, Lucas found a corridor which seemed quiet, pulled some interesting high-backed, well-padded chairs into a curiously intimate small circle, and commenced to interview there. We did not expect that most of Linköping would then […]
Last October 31st, I went to the first conference of the Italian role-playing games authors, which has been held during the Lucca Comics & Games 2018 fair, and to which I partook with a small speech with the same title of this post, and with the following abstract: Six years apart from the closure of […]