Adept Play
A fantasy game set in Glorantha by Greg Stafford and Robin Laws, published by Stafford’s company Issaries Inc in 2000. Later revised as HeroQuest under different authors and publishers.
Recently, my partner and I finished out the ongoing game-that’s-hard-to-describe we’ve been playing, which they call “Harmony Campaign”, set in Glorantha. It lasted about two and a half years, with a long gap near the end where active play was rare. In that time, a number of changes in both our lives occurred, directly correlated…
On Sunday, Jan. 21, I ran an enjoyable 1-shot of a role playing game set in the universe of Fantasy Flight’s space-operatic war game Twilight Imperium. Embers of the Imperium uses the Genesys “Narrative Dice” system, a re-working of the system that was employed in Fantasy Flight’s Star Wars roleplaying game, that system employing the…
I’ve attended the third and last of the primary Swedish conventions for me this year, excluding the big one, Nordsken, which I might consider next year. Närcon is not specifically about games as such, being, simply, all about the fun, emphasizing cosplay and music. Spelens Hus Norrköping has an ongoing presence there, recently under review…
I love spontaneous teamwork that builds off the choreography of the moment. One player is in motion, another participant builds off what has been established without ambiguity or abstraction. A recent game of Hero Wars had such a moment. We are playing with the old module “The Legendary Duck Tower” written by Jennell Jaquays and…
Art by Jennell Jaquays from The Legendary Duck Tower Over the weekend, my spouse (Adrean) and I had some free-time, and we played a one-off of Hero Wars. I already had a character made, a beer drinking Humakti Duck, and Adrean was down to play as Duncan McQuack, Initiate of Humakt. I sat back and…
[image by Jennell Jacquays, from Cults of Terror] We’re into questions that wouldn’t be possible without many of the exchanges and developments carried out through the past couple of years. There’s a historical look at Arkat and Nysalor/Gbaji, who may even perhaps have escaped over-canonizing, a follow-up on last month’s Patreon post about characters and…
Lucky 13th time – I hope you like it, because this was a beast of a question series, across a wide variety of topics. I even get to revisit the Finding D&D series regarding current IP/OGL shenanigans. I promised Alessio a couple of links so here they are: Presentation: Why Glorantha (and its games) and…
These are some very think-y questions! Including a lot about beasts and monsters. I want to clarify some things about my response to Sean. First, here are the three “roots” of critical hits in text. They’re not intended to be in order, as I think they were simultaneous at this scale of history: Here’s the…
I have been using HW to run a fantastical & high-powered Glorantha game. I have been ruminating about how to treat failures. I tried to start a discussion about Simple Contests for HW/HQ but ended up doing a lot of reflection on a play episode and set out some best practices for myself. Hopefully others…