Adept Play
A superhero game by Robert Hatch (multiple authors credited), publshed by White Wolf Game Studios in 1999.
[image by Jennell Jacquays, from Cults of Terror] We’re into questions that wouldn’t be possible without many of the exchanges and developments carried out through the past couple of years. There’s a historical look at Arkat and Nysalor/Gbaji, who may even perhaps have escaped over-canonizing, a follow-up on last month’s Patreon post about characters and…
I’ve shifted our focus more fully into the concrete experience of designing a game. I’m also finding it useful to consider the practitioner’s general outlook of “this is how I did it,” vs. the observer’s or analyst’s outlook of “but how does a person do it,” without falling into the trap of tossing it back…