Adept Play
These posts include recordings of play.
Twelve sessions in, I’m comfortable with the concept I’ve outlined earlier: any permissible combination of fighter, thief, cleric, and assassin; half-elves, half-orcs, humans; the mega-Law and mega-Chaos churches and the implied shadowy-city fantasy. To review, check out You had one job!, Goodness, and Shady deeds in shadowy places. At this point, again between-levels and between-adventures,…
We are continuing to play Proteus, as first described in Magic, mutants, rats, guns. As you may recall, after the flashback session, we are back in the present as Ramzi the newly-arrived Stygian, Rhena the Rhat, and Siobhan the mutant escort/eros-priestling are battling stinking dead dogs apparently determined to kill Master Gah, Rhena’s mentor in…
Nils had a request for play for our Spelens Hus group, and it was highly specific. You’ll probably spot the influences: post-apocalyptic wasteland, retro Wild West, harsh, gritty, moody, occasional ancient tech (which is pretty much our own real-world tech), grotesque or offbeat elements which are treated in the fiction as naturalistic. He mostly knows…
Look what I found at Gothcon! It’s a Fantasy Heartbreaker I did not know about. Special credit to the guy naming his imprint basically as himself, and special heartbreak for developing a line of lead miniatures which you can order by mail. It was published in 1992, which puts it right in there with Legendary…
This year I’m in “look, I have some things” mode, so I scheduled games of my own design and even brought printed copies for sale. Low-tech and totally pamphlet mode, but nicely printed for sure. I gave out a free copy of Cold Soldier with any purchase and handed out promo for The Happening all…
The Great Ork Gods, by Jack Aidley, is along with Space Rat one of the quintessential Step On Up designs. It offers a deep insight into the interrelations among “game” (the colloquial term), game theory, and gamification. … but enough of that elf talk, this is about orks getting Oog, and more importantly, players competing…
We have begun our third adventure for Advanced Dungeons & Dragons, including one half-orc cleric-assassin for the Church of the Eternal and Fundamental Ordination, one half-elf fighter-assassin for the Church of the Ineffable Disruption of All Being, one half-elf fighter-thief who moonlights for the Disruption, and two half-orc fighter-clerics for the, well, it doesn’t really…
We’ve continued to play Advanced Dungeons & Dragons, first version, at Spelens Hus, for another whole adventure in three more sessions. It has included a big shift in focus due to adding two players, Yaroslav and Milo. [see the previous post You had one job!] Milo had been present in our initial preparatory session but…