A mystery/investigation game by Jared Sorensen, published by his company Memento Mori in 2003.
It is crazy how common and how widely-developed craziness is, in role-playing. As much as world-building, as much as combat options, as much as magic systems, this is a definite feature of the hobby with its own schools and aims. It is clearly a primary path toward characterization, character development, player agency (through its managed […]
The topic is group preparation, when you spend some time together creating and customizing the setting and situation. Whether it’s a pitch, a series of rules steps,a suggestion-and-approval process, or anything like that – we hit it from a lot of angles and a lot of examples. Joining me are Ray, Herman, Ángel, Santiago, and […]