Adept Play
A two-player science fiction game by Tim C. Koppang, published by his company TCK Roleplaying in 2010. Its sequel is 39 Dark.
Lately, I’ve been reevaluating role-playing games a lot for two players after trying out S\lay W\Me. This time it’s Mars Colony by Tim C. Koppang. I played two games, once as the Governor and once as the Savior. I’ll report the first one here, which I consider one of the best games I’ve played this…
It seems that in this last period I can’t help but look back to the distant past and re-examine some gaming experiences never exactly explored. In particular, I have realized that I have never properly put in writing what I consider to be the best experience with a twosie I have ever had, a fantastic…
Eric and I played Mars Colony. We hadn’t ever played anything together; we set the game up on the Adept Play discord. I played the Savior Kelly Perkins, and Eric played the Governor role. I’ve played Mars Colony once before, about a decade ago, at a convention. My memory of that game is dim, but…
Science fiction is a vast squishy thing spread throughout all sorts of media and culture/subculture. Got it. I wanted to examine its content in two pretty-specialized media: mainstream television series and table-top role-playing. You’ll see three dialogues: first with Ángel, then Ivan, and finally Moreno. I’m first to admit, the result is a mess: not…
The two guys from the “Insert Quest Here” podcast recently played and recorded their game of Mars Colony. They’re from Australia, and so all the political parties are based on the Australian divisions, but getting a taste of foreign politics always makes it more interesting for me. Perhaps for you too? I also found it…
Here’s the follow-up to the earlier post in which Jason D’Angelo talked about my little diagramming habit. I’d planned to get this content into the comments there, but the games are so interesting and the diagrams are – I think – illuminating enough to merit their own presentation. I’ll also emphasize the point I make…
I’ve been drawing these things for years. I’ve rarely discussed them publicly for a couple reasons, but busted one out for my Understanding the Pool seminar, and got to thinking about them again. Then Jason, who was saving my sanity regarding Adobe Premiere, asked me about them outta the blue, based on a discussion about…