Adept Play
A science fantasy game by Robert N. Charette, Paul Hume, Tom Dowd (first listed for multiple authors), initially published by FASA in 1989.
Here’s the beast: all the things I think we should collectively consider as the social and commercial platform for role-playing’s history … and content, and emotions. Distribution, political context, money matters, subcultural effects, and more: presented not as momentary justifications, but as a layered history with a deep structure of cause and effect. Many thanks…
Science fiction is a vast squishy thing spread throughout all sorts of media and culture/subculture. Got it. I wanted to examine its content in two pretty-specialized media: mainstream television series and table-top role-playing. You’ll see three dialogues: first with Ángel, then Ivan, and finally Moreno. I’m first to admit, the result is a mess: not…
It’s not a metaphor. I’m talking about D&D as religion, not merely “religious” as a colorful synonym for “passionate.” This is Finding D&D, Part 2, addressing TSR as orthodoxy and the resulting construction of culture and values. It’s still just a draft, intended for review & critique and so on. I’ve already spotted a couple…