A fantasy game including the components Basic, Expert, Companion, Master, and Immortal (BECMI) by Frank Mentzer, first published by TSR (TSR Hobbies) in 1983.
Worth Remembering In 2013 I was getting divorced. I’d hurt someone I loved very much, and it blew up a lot of ideas I had about myself. One night in the middle of that emotional car wreck, I called my friend Tavis for advice. He was the only divorced guy I knew well enough to talk to about […]
I’m looking now at the whole of fictional character identity. Classically, it’s composed of attributes, race, class, and a range of options concerning gear and spells. Many games have simplified or complicated this framework, and some have approached the idea from different angles, but it’s a simple idea that applies to any story-ish fiction and […]
Here, hop into this handbasket with me. We’re goin’ for a ride! It’s part of “Finding D&D,” focusing this time on fundamentalist belief and practice, including but not limited to the OSR. I thought about waiting until part 4 was done, as these two parts only make full sense relative to one another. But whatever; […]
It’s not a metaphor. I’m talking about D&D as religion, not merely “religious” as a colorful synonym for “passionate.” This is Finding D&D, Part 2, addressing TSR as orthodoxy and the resulting construction of culture and values. It’s still just a draft, intended for review & critique and so on. I’ve already spotted a couple […]