A fantasy game by Adam Theriault, Antonio da Rosa, and Philip Theriault, published by Theriault’s company Eilfin Publishing in 2001.
Here’s a blessed event insofar as I can finally talk about role-playing content and procedures that are ordinarily kicked down the road. For me, Adept Play is a rousing success insofar as ideas can be introduced and resolved enough so that “next ideas” can actually be addressed, and I don’t have to spray down the […]
This post follows Desert duster fantasy and For a couple of fistfuls of pure sand. The embedded link goes to session 12 inside the playlist. Concept 1 We’re really into “this is the end” and, understandably, “how,” but also, significantly, what this ending even is. Here’s what I mean. I’m really, really not going to […]
Pretty much what the title says! General or specific, important or unimportant, obvious or not so much … doesn’t matter. The common items included what resolution mechanics are for, situation as a constraint which undergoes change, interactive but non-transitive forms of fun. I think most of the details tied back into these. However, one of […]
Our two dusters and draver arrive near and along the Great River during their travels. The questions of why they’re here and what they want, individually, have just become pointier. This post continues from Desert duster fantasy with session 8 in the embedded video, which is also hooked into the entire YouTube playlist. For immediate […]
After writing the Fantasy Heartbreaker essays (2002 & 2003), I knew I’d be playing a lot of them. It was harder to convince people than I expected, so I eventually resorted simply to forcing them upon players. Lately, apparently it’s become easier, so that interested parties throw in with me in playing Legendary Lives and […]
The recent discussion in Actual Play has prompted me to what may be quite a lot of pointed looks at racism in role-playing content. I’ve made a little video to set local boundaries & standards for all of them, beginning right here. You’ll be seeing that link again. To repeat one of the points from […]
Here, hop into this handbasket with me. We’re goin’ for a ride! It’s part of “Finding D&D,” focusing this time on fundamentalist belief and practice, including but not limited to the OSR. I thought about waiting until part 4 was done, as these two parts only make full sense relative to one another. But whatever; […]