Adept Play
Part of hobby mythology concerns role-playing’s origins as bringing tighter focus into table-top wargaming, such that within this or that battalion, or aboard this or that vehicle, the group can look closer and see Sergeant Bob or whoever running around, being a character, having opinions, and doing things. If that’s so, then one would think…
If a city or state were a character how would you express it? What would the attributes be? Do they have character classes? Would it have Advantages and Disadvantages? How would you damage or kill it? How would it attack or influence city/states around it? How would it grow, and what would it get XPs…
I rarely get the chance to dig right into one of my most favored and preferred role-playing mechanics, the dice pool. Notwithstanding that I have yet to discover a reasonable description of what any such thing is, meaning, in a defining sense, applicable to various versions. I wouldn’t mind seeing plenty of “hey, what about…