Adept Play
A fantasy game in development by Dustin DePenning.
This has been a great consulting experience. Watch the way Dustin considers what I say about using the overall game/realm conflict as the rating for the power for replacement characters, internalizes it, but then completely makes it his own (and much better) by using the adversary’s current “win” score instead. I say “this is a…
Dustin was intrigued by my statements in our first consulting session about character improvement, as well as being suspicious that I would start maundering about relationships as reward enough. I was able to surprise him a little, and the discussion was able to expand quite sensibly into his more general design regarding character death. A…
Dustin isn’t a naive game designer, having produced Synthicide and generally navigated modern publishing. He asked me how to promote a game which did not fit neatly into “trad or indie,” “OSR or story game,” or any other dichotomy which people presented to him. Which is a perfect opportunity for me to stomp upon those…