Adept Play
One on one or small-group discussions, without the formal context of an interview or seminar.
Parallel to Noah’s presentation of his game in progress in Actual Play and also to his discussion with Tommi (see Characteristics vs. Skills), he and I talked about our experiences with the RuneQuest resolution methods, old and new. Briefly, and consistent with my comments at Fantasy adventure emerges, bright and harsh and The headwaters at…
Hi everybody, at Ron’s suggestion I recorded a video conversation with the players of my recent Champions Now game. This kicked off as a text discussion, with Manu asking me after the close of the game if I had any insights, and me saying this: Hmm, insight I’m not sure about, but there are definitely…
Here’s one of those days when I feel like “it” (and what other “it” could I be talking about) was worth it. When people actually play and actually design, and put some thought into what others may have thought or done. When they care more about those things than about new hotness or hordes of…
This conversation runs parallel to the recent post-play conversation among the participants of my Lamentations of the Flame Princess game. Jon wanted to discuss similar things in terms of his own decisions about titles to play, so we took some time for that. For orientation, here’s my position: that the cultural presence of “D&D” in…
This really could have gone into Seminar instead. I edited it as an epilogue to our Lamentations/Ottoman playtest and included it in that YouTube playlist, and it does fit and make most sense that way, but as an idea, it’s probably going to generate Seminar-style discussion. Maybe not the most serene discussion. I can’t think…
Sean Hillman and I discuss some confusing things about situations in play, specifically, what does preparation have to do with them. Seems easy, right? You prep it, then the group plays it – hey, the real (digital, video) games do it all the time, so we should just do that, right? So much for rhetorical…
As part of my recent swim-about in the internets of Glorantha and its associated games, my friend Nick Brooke and I had the chance to mix it up a little! It’s regarding the long-standing interpretations of human ethnicities in Glorantha, including those which made it into published form One of the setting’s claims to fame…
Andy Goodman’s Expedition to the Grizzly Peaks podcast is a worthy artifact – essentially, this guy missed all the ins & outs of the role-playing scene for about twenty years, mid-80s to mid-00s, and now he’s looking at today’s scene in mingled love, curiosity, and understandable bemusement. Evidently, my name appeared during his investigations, so…