Adept Play
(original title FATE, or Fudge/Fantastic Adventures in Tabletop Entertainment) A generic game by Leonard Balsera, Fred Hicks, and Rob Donoghue, first published by Hicks’ company Evil Hat Productions in 2003.
I recently ran a mini-campaign of Eis & Dampf, a German steampunk setting for FATE. I had offered the game as a break from two recent campaigns: a heavily railroaded bit of Call of Cthulhu by a friend and my dungeoncrawling game In the Realm of the Nibelungs. I had deliberately offered Fate as a…
Watching the Situation videos and reading all the comments made me think about a game I ran called The Cups and Coins Society. This was from late 2017 to about mid 2018. Sadly, we never finished the game due to life interruptions. I’m going to start with some context about the game and then get…
Prompted by our discussions in the comments across posts here, Lorenzo Colucci brought the relevant mechanics of his game in design, Crescent (working title), for some high-focus work with me. His concern is perfectly clear: if you are playing chess, then there’s a reason why dice aren’t involved, particularly dice rolls whereby a contestant can…
Megan Bennett-Burks and I toss some topics back and forth mainly because we both grapple with them. You’ll probably recognize my beefs with crowdfunding, or rather, how it happened to turn out in practice, despite my support for the basic idea; also, my ongoing effort to distinguish between text as teaching vs. reference vs. user…
The mystic world heard my cry, evidently, and has delivered a glowy burst of conversations about what dice do, especially when rolled in profusion. This time I have the pleasure of talking with Ben Milton, in an almost completely unconstructed, non-interview-like chat just because we like these dice things. Part 1 examines what big dice…
Here’s one of the two workshops I presented at Lucca. It was prompted by two short videos I posted here in the past few months: The role of the roll and Emergent plot techniques, which have led me to a generally larger argument. The main point is that, there are two primary ways to play…
What’s funny about “prep sunk cost anxiety” as a phrase is that I’m not sure it’s well constructed in English grammar, and I certainly wouldn’t be able to think it in Spanish. Go tell Sapir-Worf I have a clear concept on my mind that I’m not sure how to represent in words. I’ll quote myself…