Adept Play
These posts include recordings of play.
Scott, Robbie, and I have concluded our play of Darkurthe: Legends with session 6. We might get back to these characters and situations, because I think we all agree that there is much to develop, and perhaps a reflection upon hubris to discover, but we’ll reconvene and schedule for it at some future date. Briefly,…
It’s a good thing I reviewed my drives, because I found this game session played in March. I think it was the last time I went to Spelens Hus physically before shifting to screen play. Cold Soldier is an important game in terms of processes and learning. It has a way of breaking open one’s…
Here’s our first gathering to prepare for Primetime Adventures, a game whose title will invoke more blithering, partisanship, and sprayed terminology than any other I can think of. Which is too bad because the actual game is quite wonderful. I ask pretty seriously that you examine the short presentation in Discuss: Primetime chat, and if…
I think a small disclaimer is in order: this is not going to be one of those beautiful posts where we celebrate how play comes together and we get to see the various agendas of both characters and players intersect to create meaningful moments that inspire us to push the medium to the limit. This…
This game concluded with sessions 6 and 7, and I’m still editing #7 as I type this. It’ll be included as soon as it’s done. Oh! The title for this post refers to all the rather distressing real-world stuff I was able to find which tied hard into what Ulf and Ola had provided at…
This week, I finished up a four-session arc of duets using Spire: The City Must Fall by Grant Howitt and Chris Taylor. This is my third time running Spire, and there is a lot about the game I love. The writing is top-notch, the setting is rich with conflicts and status quos that just beg…
We just started a Legendary Lives game. I’m GMing for Nick and George (we all just finished a fairly long-running Sorcerer game), and we have also been joined by our friend Mark (who played Trollbabe and The Shadow of Yesterday with me and Nick many several years ago, but hasn’t played with us recently). We…
As the shadows of evil stretch across the land, calls come forth from the ancient kings of Darkurthe for champions. Only a few brave souls dare to face the other-world horrors that were thought to exist only in legend. Those who survive are changed forever, unable to return to the ordinary lives they have left…
I’ve been working on this project for Lamentations of the Flame Princess for some time, and it’s finally jumped to the front of my working goals. Briefly, it shifts the location of the game to the Ottoman Empire, during the same canonical year, 1630. Our scenario concerns the ruins of the House of Wisdom, a…