Adept Play
A superhero game by Ron Edwards, published by Department of Justice (Hero Games imprint) in 2019.
Recorded on Wednesday, September 23, 2020 This isĀ an in-depth look at the Adept Play website and at Adept Press. This lengthy interview opens with an overview of the site and its features, then moves into specific examples of how those features are put to use: Welcome – Actual Play – Seminar – ConsultingĀ The interview…
Hi everybody, at Ron’s suggestion I recorded a video conversation with the players of my recent Champions Now game. This kicked off as a text discussion, with Manu asking me after the close of the game if I had any insights, and me saying this: Hmm, insight I’m not sure about, but there are definitely…
This game concluded with sessions 6 and 7, and I’m still editing #7 as I type this. It’ll be included as soon as it’s done. Oh! The title for this post refers to all the rather distressing real-world stuff I was able to find which tied hard into what Ulf and Ola had provided at…
Weāve since completed Issues #4 and 5 for the Champions Now game. Discussion of the earlier session can be found here. These sessions dealt with the fallout from the capture of the ex-Super Fuzz villains, with the big question being: where are we going to put them so they canāt break out of jail again?…
I am pretty confident these days regarding the strength and utility of my/our ideas expressed at this site, so my Lab notions are shifting from organized curriculum and into “let’s see where we can gte.” In this case, we began with “tell me about your character” and moved on from there. For those who follow…
Here is Ola’s portrait of the Kosmonaut, his hero in our Champions Now game set in Gƶteborg (Gothenburg) in Sweden. The other hero is Havsmannen (“man of the sea”) played by Ulf. We began with a very exploratory chat about the game and its design, as at least one person had little interest in any…
On Monday, my partner and I played our fourth session of Champions Now. This is our fourth or fifth series of twosies together, games that have included PBTA (not my favorite for one-on-one), narrative OSR Trophy Gold, and (our favorite) Spire: The City Must Fall. This time around, I am GMing and my partner is playing.…
I was posting some questions and observations about my Champions Now game on the Discord channel, but wanted to go into some more detail here. Weāve just finished the second session, and there are a number of things that have jumped out at me as being impressive and interesting features of the system. Some brief…
Here some examples of how we’ve been applying special effects in our game of Champions Now, set in Seattle during Spring and Summer of 2020. The Devil’s Deputy, a villain with the ability to turn into a dust devil represented by the mechanical powers of desolidification and teleport. He also has a 4 speed, while…