Adept Play
This is a very broad category, often confounded with the medium of comics, often perceived as tropes which are much narrower than the historical reality. These posts concern its expression and range within role-playing.
Before anything else, permit me to clarify the photograph. Yes, that is the actual tram here in Norrköping, where our game is set. The Kungsgatan traffic circle it runs through, the site of the action in our session, is a short distance behind the tram in the photo; it is pretty big and notably empty…
It’s been a long time, but we finally got the group back together for another session of Champions Now. We were hoping to play Session 6 tomorrow, but that fell through, so now we’re eyeing Memorial Day. As always, I welcome any feedback and comments.
I recently took some time to play the 2020 version of Supervillain You, which has had several newer versions, the most recent one dating to May 2023. (I discussed whether the 2023 version was an RPG or not with the designer, and I agree with him that it isn’t.) The process of playing this game,…
Sam and I sat down last week to record a conversation about a 7-issue run on Villains & Vigilantes we did along with our longtime creative collaborator Robin. Personally, I value how unprogrammed this particular dialog was. We excavated lessons from our play of Villains & Vigilantes that we’re excited to apply to our current…
It’s been a while due to player schedules, but we finally got this game back to the table. In general, I thought play was quite good, and folks left the table excitedly asking when we could resume. That being said, I dedicate some time in this video to ruminating over a potential issue that I…
Here’s a video debrief I did with Alan and Jon about our year-long Champions Now game, featuring middle-aged heroes in Burlington, Vermont (and a few road trips to New York along the way). Tons to discuss about situations, who can Presence attack whom, crazy mystical powers, and the simple joys of jumping around and kicking…
Here is the session 3 play report for our Sentinels of Justice Champions Now game. This session surprised me in various ways: both in terms of the heroes’ actions and the emotional effect that the emerging story had on me.
Hello folks! Here is the session 2 play report for our Sentinels of Justice Champions Now game. There was no combat this session, so far less system involved, but many repercussions from the previous session and new elements pulled in from the hero sheets.
Hi all, Finally, the play report for the first session of our Sentinels of Justice game. This felt like a successful play experience. I made some mistakes along the way, but not too many, methinks. I’m interested in feedback on how I handled Detective Work, the Special Effects of Silver Specter’s powers, and anything else…