Adept Play
This is a very broad category, often confounded with the medium of comics, often perceived as tropes which are much narrower than the historical reality. These posts concern its expression and range within role-playing.
Since I’m not recording play with people under majority age, you get to see me talk about doing it instead. It’s the same group who’s been playing Tunnels & Trolls, preceded by The Pool for some of them: five young teens and the father of two of them, plus me. We are playing Villains &…
Our every other Friday Champions 6 is on hiatus for a while and the group has decided to slide our occasional Marvel Super Heroes game into center stage. As you might have guessed, we are playing mutants who are college students. Three of us went to Salisbury (State) University in Salisbury MD (USA) in the…
We had an entertaining session of Champions Now tonight. The highlight I want to share is a short but cool example of how special effects showed up in the game. Uncle Death is a hero with the ability to separate a person’s soul from their body and instruct the soul to act for him. In…
Across three sessions: a bank robbery, a public unmasking, our protagonists finally have their show down, and a guest appearance by the most startling character of them all! Plus—the second death of the First Responder! James, whatever happened with that Marvel Super Heroes game David was running for you and Noah? There were a lot of session…
Here’s a helpful hint: never keep a supervillain waiting. In case you skipped the last several posts: Sam (played by me) and Connie (played by Noah) are supervillains recently released from Rikers Island (run by David). Each protagonist has struggled with reentry. In the last session, each murdered their arch-enemy. Connie is a wanted fugitive, while Sam,…
About a year ago a friend of a friend began running a Champions 6th edition game unofficially called Stemming the Tide. The game is set in the months before WWII breaks out and began in San Francisco. Currently we are on a capture German Type 7 Uboat in the Baltic, having escaped Danzig with some…
We jump right into the battle between Connie Bleak and Ed Kalvar. Connie spent 83 Karma in this fight. She spent 73 points on inflicting a stun on Ed. This result took him out of the action for ten rounds. Ed was putty at this point. Connie phased Ed’s hand and stuck it in the…
In theory, it is May 12, 2022 (in-game) for The Huntsman, but he is in another dimension, so who is counting? For Connie Bleak, we’ve skipped ahead to May 13, 2022, because that is the day her plans will take place. At the beginning of the session, we talk about how Connie Bleak hasn’t been…
This session started on May 11, 2022 (in-game). It opened up with me describing a panel where Ed Kalvar is contemplating getting back at Connie. He hasn’t sought out her arrest. He wants revenge. Samuel Holt (aka The Huntsman) works a day at the Damage Control job site, cleaning up after another battle between Bugmorph…