Adept Play
I’ve been playing at Spelens Hus throughout the summer, but schedules have been so variable that no useful posting has been possible until we get some regular play in. The exception is three sessions of The Quiet Year, played by Emil, Denica, and me. We set up a play-location sparked by the word “archipelago,” but…
Gothcon was tough without Helma, and Lincon even more so. Over the past few years, I’ve relied on her entirely for many things: logistic reminders of all sorts, a welcoming presence for people while I’m setting up, opinions and observations which aren’t mine, her own experiences of other things at the convention, and basically understanding…
[This post is adapted from a Patreon topic from earlier this year. If you want to see how some of my ideas are developed before becoming public, please consider joining the Patreon.] I doubt anyone reading this would respond positively to an outright vile racist slur in a role-playing text, or tolerate it to the…
I always enjoy Gothcon, and this time I received some much-needed exercise as the play-area was located a few blocks away from the main convention buildings. I may even have managed to navigate the larger layout of the city via the trams without embarrassing reversals, for the first time in my travels here. As usual…
We’ve been playing Trollbabe for a while at Spelens Hus, featuring these characters: Our character sheets are particularly wretched scraps of paper, which I confess I prefer these days; also, these are the current versions after five sessions, somewhat marked up. The adventures so far I cannot manage to express how much Rod’s map for…
We’ve continued with our Harnmaster game throughout the past two months, originally discussed through session 7 at One bad harvest. As of last week, we played the twelfth and final session, so I have a lot of catching up to do. My concepts and preparation for this game do have a fundamental flaw. I never…
I was invited to attend Conpulsion, a long-standing and proudly non-commercialized convention in Edinburgh. This year, the convention theme was “The Future of Gaming,” which led me to ask the organizers to reconsider whether I would be a good guest. I told them: I don’t think the activity celebrated by Adept Play, whatever you want…
I’ll stand by that claim even though we lost three (3) characters in the dungeon. This post is the sequel to The architecture in this town, playing B/X at Spelens Hus. I’m trying to catch up with the editing as we’ve played six sessions total at the time of this writing. Session 4 This session…
I’d like to celebrate the virtues of my game Fantasy for Real, especially the phrase I hit upon at some point in its latter-day development, “irresponsible adventure,” and what that means. I’ve been playing the hell out of it during April through various events I’ve attended. The brief history is that I worked on two…