Adept Play
These posts include recordings of play.
Introduction in English So Ron and I had a great conversation which he just published here about this experimental play group that I started and which has been going for quite some time now. Since we have been doing this for some time, we have a bunch of play reports, and we talked about publishing…
We finished up the 5 session run with Blueholme and The Lost City (B4) last night. Here are the links to the three sessions (thanks Robbie): Session 3 Session 4 Session 5 This post has the links to sessions 1 & 2. To recap, the players were myself as the GM, Sam (Roland – Human…
How can we make emergent storytelling more accessible? This was my goal with Silent Night, a module for Living Alchemy, a game I’ve talked about before. We played a game online in Tabletop Simulator and it was recorded here. My presentation will focus on a few concerns people have shared. These include: “How can you get…
The link for session 2 is embedded below, and we played session 3 tonight. Originally we were going to play 4 sessions total but we may go to 5, depending on how things go with the next session. Here is the thread for session 1, which also has observations from a one-shot that was played…
Ein kurzes Vorwort: Dies ist ein Spiel über und mit Sprache, weswegen ich mich freuen würde wenn alle sich ermutigt fühlen Kommentare in ihrer Muttersprache zu verfassen (eine englische Zusammenfassung ist kein Muss, aber sicher hilfreich für andere) Dialect online und mit einer Gruppe mit so unterschiedlicher Herkunft zu spielen bringt einige Herausforderungen mit sich.…
It’s fun to wreck one’s favorite sections of town – a reliable benefit of playing superhero or post-apocalyptic role-playing games. Special points to Ross for looking up things in someone else’s town for this purpose. This post continues the Gamma World game seen in Radioactive Wonderland and So easy to get turned around, driving through…
Dialect is a game that explores how an isolated group develops their own language and how both the group and the language then fade away either by assimilation or extinction. While I don’t really remember how I got to know about the game I do remember what made me want to play it. I love…
We have completed play for our Khaotic game! Including sessions 9 and 10, continuing from the material presented at What could go wrong? and Psychic social science fiction hits the “drama” button. We plan to finalize things about the immediate aftermath with some discussion next week, which may possibly include some dice-rolling, but I don’t…
Ron, KC, and I have completed another episode of play in our Star Trek Adventures campaign, First Response and with it, we have completed our ‘learning STA’ project. This episode was the second part of a two-part episode which ended up first bringing major elements of each of the main characters’ lives into focus and then having…