Adept Play
These posts examine the variety of procedures and the variety of meaning or story-operations for violent confrontations.
2022 really brought a Tunnels & Trolls workout here at Adept Play, me included. The post Or we’ll sic the fairy on you is primarily about another T&T game, played with a larger group, which continued into a notable second adventure which I’ll post about as well. In the video there, I mentioned some events…
About how we play (at all), about players and characters, about conceptual rules, about small-scale procedural rules … It’s a full-spectrum session this time. At one point I wonder which version of Ars Magica I’m talking about, which turns out to be the second edition (1989).
Across three sessions: a bank robbery, a public unmasking, our protagonists finally have their show down, and a guest appearance by the most startling character of them all! Plus—the second death of the First Responder! James, whatever happened with that Marvel Super Heroes game David was running for you and Noah? There were a lot of session…
This set of questions spans a wide range: some Forge and Story Games history, using traits or rules involving “Destiny” without railroading toward a specific thing, and plenty of resolution-type topics regarding how characters fight. Here’s the file summarizing our discussion at the Patreon. As always, I’m hoping for continuance and more development here.
Rod, Robbie, and I sat down on Discord to talk about giant robots, the influences and the games we have (or have not) played. It was a good discussion, and I will just hit a few of the highlights to open up the discussion here. Apologies for not recording it, none of us felt strongly…
I’m using simultaneous initiative (with an action declaration phase) and one-minute combat rounds for In the Realm of the Nibelungs, both a first for me and my group. Combat mostly runs via Swords & Wizardry Continual Light, a D&D ‘retroclone’, albeit with some changes (such as simultaneous initiative). One question which has come up is…
So I GMed my first game session of Tunnels and Trolls today (5th edition). I found it very interesting, it was fun, but a number of rules questions came up. Anyway, here’s what happened. So the setting of the game is my own; some of you may recognize where my inspiration for this comes. The…
These are some very think-y questions! Including a lot about beasts and monsters. I want to clarify some things about my response to Sean. First, here are the three “roots” of critical hits in text. They’re not intended to be in order, as I think they were simultaneous at this scale of history: Here’s the…
We had our first moment of “everyone looks quite confused at the rules” playing RQ/Mythras. It was a situation involving 3 actors each using a weapon with a different Reach, everyone making liberal use of the Change Range action to outmaneuver the opponents, with one guy not having to roll due to a Combat Style…