Adept Play
A superhero game by Ron Edwards, published by Department of Justice (Hero Games imprint) in 2019.
Development, heroes, villains, and previous session notes for this game can be found at http://adeptplay.com/comment/1682# Introduction Our final session, after Breakthrough and his daughter encountered Arachnon and his daughter at the comic convention, contained a GMing decision I want to ask about. Early in 2019, the Adept play forum had a discussion of the GM technique…
The mystic world heard my cry, evidently, and has delivered a glowy burst of conversations about what dice do, especially when rolled in profusion. This time I have the pleasure of talking with Ben Milton, in an almost completely unconstructed, non-interview-like chat just because we like these dice things. Part 1 examines what big dice…
We’ve played two sessions of the Beta playtest rules. I currently have three players. Only one has any extensive experience with Hero System. I’ve GMed Champions and Hero System, so I have a lot of math chops for the power design. We’ve had an initial character development by email, a face to face session of…
Since the playtesting phase of Champions Now is wrapping up, I wanted to post a little bit about the game my group has started. We’ve played four sessions, plus a session zero to create characters. In the session zero, I presented the first statement, and the second statement was crafted by consensus. Character ideas were…
In our fiction, that is. (Traducción apurada al castellano más abajo, después de la próxima foto.) Ale, Edson and I met at home, and later we caught up with Ceci and her two dogs. So we created the characters in my kitchen, the streets, and the beautiful forests of La Plata, in a lovely spring…
You play a game set in L.A., I tell you what, you’re going to be driving hither & yon a hell of a lot. This session brought us downtown, then to Corona, Venice Beach, the northeast burbs, and eventually to Antelope Valley, in the wilds of Palmdale. There was even a mention of La Fontana…
My other Gauntlet game! Unlike the Cosmic Zap session, running Champions of any stripe in a convention setting is no picnic for prep. But the hardest part is not the character construction … it’s the fact that the players will not have the necessary buy-in and sense of “let’s do this” per interesting item or…
I guess it won’t surprise anyone that Immigration and Customs Enforcement has been tapped again for a Hunted. This time there’s no supervillain component, it’s just (“just”) the agency, so in looking for villains to create, and seeing the Crusader on the Curator’s sheet, I focused on the “trapped between two worlds” feature that both…
I’ve been resisting the obvious suggestion about defining the superhero group, “set everything ahead of time,” for very good reasons. Most of the trouble that’s cropped up in playtest so far is not due to failing to do that, but directly traceable to introducing a new hero, whose definitions and problems tend to bulk up…