Adept Play
Adept Play activities, courses, workshops, and conventions.
I was a little surprised to find that there is one window remaining this year for my five-week term for coursework. I’ll offer two courses, beginning November 7. One will run Mondays November 7 through December 5, and the other Thursdays November 10 through December 8. That was rather laborious to express fully. In Sweden…
Not to be too “100th monkey” about this, but there is a noticeable critical mass phenomenon showing up here, as more people take the courses and they continue to interact through play and discussions. I think this whole endeavor is achieving more in just a few months than anything else I’ve done regarding role-playing in…
My thoughts on teaching are taking a new form. I began designing courses since just before starting Adept Play, but hadn't settled on a format until Giano Academy contacted me. Their required structure helped a lot. Five two-hour sessions seems very brief to me, but for internet and practical reasons, it's actually really good as…
I’m not quite as cool as the fire guy in the picture, but almost, perhaps. This week brings in the last sessions of the five-session courses I’m teaching for Giano Academy (see the banner item at the top right). This time it was two sections of the same course, “Introduction to Design.” For whatever reason,…
Nothing but crazy talk in this post. For one thing, it’s back to that strange little collection of games about religion. I’ve added their updated forms as attachments if you don’t mind never getting back the hour or two of reading them. For another, the particular game is Daemon Lover which is overflowing with unconstructed…
It is pure pleasure both to play with and to converse with Simon Pettersson, with the added benefit of his help & guidance during my first visit to Lincon last month. Patrons already got to read about my adventures with sleeping quarters there, so if you want anecdotes and details, that’s the way. When I…
This is the very kind interview with Lucas Falk, including Peter Malmberg as fellow guest. Late in the evening during Lincon, Lucas found a corridor which seemed quiet, pulled some interesting high-backed, well-padded chairs into a curiously intimate small circle, and commenced to interview there. We did not expect that most of Linköping would then…
First Lincon video! With none other than James V. West’s The Pool, which is a signature game for this whole website. It’s also a deliberate comparison with James’ other, related game, The Questing Beast, as I played and posted about at IndieCON. Briefly: The Pool works from the logic, “What is happening, so that we…