Adept Play
These posts include recordings of play.
Into another game of The Pool, this time with Jerry, Renee, and Helma. I’ve been prepared for this one for a long time, with a lot of accumulated images. You’ll spot the particular sort of pop science fiction right away: tons of implausible aliens as stand-ins for human concerns or outlooks, a completely transparent political…
At Odin’s request, we’re playing Vampire: the Requiem, 2nd edition, which I have agreed to learn enough to GM and for which he is the go-to for rules details during play. We’ve been at it for three sessions of varying length; the embedded video playlist is current through session 2 and I’m just exporting the…
This is the single most brutal post I have presented or perhaps ever will present at Adept Play. So I’ll start with all the good things. The fictional adventure as atmosphere and topic was delightful. I offered a starting point which instantly became, from and for everyone, absolutely our own mostly-anthropomorphic frog fantasy. Lorenzo rightly…
This is a joint post for the fourth and upcoming fifth sessions of both Väsen and Godsend Agenda. The first is being played very much rules-as-written with a published scenario, and the second is very much the GM’s personal version of the game, somewhat different from Jerry’s (the author; the game is in development). The…
For a week’s lull in our Väsen game due to many people’s schedules, I decided to bring in a solid and conceptually perhaps challenging game to generate some conversation and comparisons, both with our current game (which we resume tonight) and with the previously-played game, Dialect. I should clarify that the real title of the…
Jerry’s moved into a new design phase for Godsend Agenda, and it’s time to play some more. This time, Kieran is GMing for Renee, Jerry, and me, and he provided our group concept as well: a weird old society in a broken-down town in coastal New England, which has recently recruited the three of us,…
In English-phonetics, that’s “skreck ee gamlah svair-ee-eh.” The Spelens Hus group is playing Väsen, which is a great title. It doesn’t mean horror or monsters, but the entity, essential being, or the term I used in Sorcerer & Sword for the exact concept, imminent. Viewers will notice that Max is taking time off (work stuff),…
Over at the Patreon, I’ve been musing about and sharing iterations of my personal hack-and-whack job on Legendary Lives. It took a big jump after the discussion here at Monday Lab: Probable cause, and turned a corner at the dubious moment that I decided all the Imperial characters would have mustaches, yes, all of them.…
I’ve been having trouble finding enough people interested in my sci-fi game to playtest it, but a combination of my regular D&D game being on hiatus and some friends expressing interest in a zombie game, led to my being able to take another project of mine, Zombies & Trucks, out for a spin. Here’s what…