Adept Play
This topic is vague and unbounded, loosely referring to the presence of technology, scientific concepts, or certain spheres of speculation in the fiction, for which this presence carries a distinct meaning, relevance, or implications for the pepole playing.
Into another game of The Pool, this time with Jerry, Renee, and Helma. I’ve been prepared for this one for a long time, with a lot of accumulated images. You’ll spot the particular sort of pop science fiction right away: tons of implausible aliens as stand-ins for human concerns or outlooks, a completely transparent political…
For a week’s lull in our Väsen game due to many people’s schedules, I decided to bring in a solid and conceptually perhaps challenging game to generate some conversation and comparisons, both with our current game (which we resume tonight) and with the previously-played game, Dialect. I should clarify that the real title of the…
Eric and I played Mars Colony. We hadn’t ever played anything together; we set the game up on the Adept Play discord. I played the Savior Kelly Perkins, and Eric played the Governor role. I’ve played Mars Colony once before, about a decade ago, at a convention. My memory of that game is dim, but…
Sean, Jon and I have, for a few months now, been playing Heavy Gear — a science fiction role-playing game set on a futuristic planet where a cold war is turning hot, with a high emphasis on armed combat between the titular “heavy gears” — human-shaped fighting machines inspired by Japanese comics and cartoons (Appleseed…
It’s fun to wreck one’s favorite sections of town – a reliable benefit of playing superhero or post-apocalyptic role-playing games. Special points to Ross for looking up things in someone else’s town for this purpose. This post continues the Gamma World game seen in Radioactive Wonderland and So easy to get turned around, driving through…
So I had the chance to try out the mechanics of the game I’m designing, Finding Haven (you can see the consulting sessions with Ron over in the consulting section of Adept Play). This was a couple of weeks ago at Norwescon (all online this year because of you-know-what). It was one of those gigs…
We have completed play for our Khaotic game! Including sessions 9 and 10, continuing from the material presented at What could go wrong? and Psychic social science fiction hits the “drama” button. We plan to finalize things about the immediate aftermath with some discussion next week, which may possibly include some dice-rolling, but I don’t…
Ron, KC, and I have completed another episode of play in our Star Trek Adventures campaign, First Response and with it, we have completed our ‘learning STA’ project. This episode was the second part of a two-part episode which ended up first bringing major elements of each of the main characters’ lives into focus and then having…
I’m not saying it’s profound, but it’s not quite merely hijinks either. I was hoping to find some unnamed Venn overlap among the strange components, or possibly artifact, of Gamma World, and I think this session (#5) shows that we’re standing in it. Some its components include how our characters talk to one another, in…