Adept Play
This topic is vague and unbounded, loosely referring to the presence of technology, scientific concepts, or certain spheres of speculation in the fiction, for which this presence carries a distinct meaning, relevance, or implications for the pepole playing.
This game of The Pool began with the peace conference as presented at Galactic peace Pool, in which the player-characters were various aliens conceived by the players: the Avix, the Murkcap, and the Hive. That was four sessions. We decided to continue playing by focusing on each of those alien species to see what happened…
Our game of The Pool continues, following the events of the great galactic peace meeting as seen in Galactic peace Pool. Here’s what we decided to do: to play each of the three established player-characters back at his, her, or its home-world, afterwards. In each case, the other players will make up new characters for…
So I had the opportunity to play another game of Finding Haven with three excellent role players. I’m doing this write-up here not so much for purposes of game design feedback, but more to focus on my decisions as a GM (in Finding Haven, that stands for General Manager), including the details of prepping situation,…
Into another game of The Pool, this time with Jerry, Renee, and Helma. I’ve been prepared for this one for a long time, with a lot of accumulated images. You’ll spot the particular sort of pop science fiction right away: tons of implausible aliens as stand-ins for human concerns or outlooks, a completely transparent political…
For a week’s lull in our Väsen game due to many people’s schedules, I decided to bring in a solid and conceptually perhaps challenging game to generate some conversation and comparisons, both with our current game (which we resume tonight) and with the previously-played game, Dialect. I should clarify that the real title of the…
Eric and I played Mars Colony. We hadn’t ever played anything together; we set the game up on the Adept Play discord. I played the Savior Kelly Perkins, and Eric played the Governor role. I’ve played Mars Colony once before, about a decade ago, at a convention. My memory of that game is dim, but…
Sean, Jon and I have, for a few months now, been playing Heavy Gear — a science fiction role-playing game set on a futuristic planet where a cold war is turning hot, with a high emphasis on armed combat between the titular “heavy gears” — human-shaped fighting machines inspired by Japanese comics and cartoons (Appleseed…
It’s fun to wreck one’s favorite sections of town – a reliable benefit of playing superhero or post-apocalyptic role-playing games. Special points to Ross for looking up things in someone else’s town for this purpose. This post continues the Gamma World game seen in Radioactive Wonderland and So easy to get turned around, driving through…
So I had the chance to try out the mechanics of the game I’m designing, Finding Haven (you can see the consulting sessions with Ron over in the consulting section of Adept Play). This was a couple of weeks ago at Norwescon (all online this year because of you-know-what). It was one of those gigs…