Adept Play
I wanted to follow up on my previous post regarding my reflections on Inquest to go more in depth into the Inquest session that I played on the first of the year. It was a planned session with three other friends (Alessio, Benedetta, and Daniele) over a New Year’s gathering. I was playing as the…
I had a friend visit my home recently, someone that wasn’t a “gamer” and had never played a roleplaying game before, to the point I had to teach him how to recognize the polyhedral dice. He saw my Mausritter box and was attracted to it, and asked to play—I obliged. This is not about how…
As some people around here already know from conversations on the Adept Play Discord, I’ve hit a bit of a burnout phase regarding roleplaying, mostly self-inflicted. I’m sharing this bit as a warning to everyone to not forget to keep focus on your own enjoyment of play rather than helping other people with their enjoyment.…
So, with the 7th session of our Sorcerer campaign—we’ve been running short 2h sessions—finally we got out sorcerers to interact, and for me it was very intense. I’m playing as the GM in this one. We’re playing in current-day Silicon Valley, with the following backdrop. (there was, coincidentally, another Sorcerer series with the same theme,…
So, last time I played Trollbabe was almost exactly three years ago, and as documented by this post on La Locanda, it didn’t go too well. Some years of Adept Play courses and constantly playing The Pool later, and re-analyzing Trollbabe through that experience, and I felt very confident to pick up the game again…
Two weeks ago I set up a one-session game of CY_BORG in my local gaming cafe in Helsinki, with mostly inexperienced players. This is a game of cyberpunk jobbers based on Mörk Borg. My opinion is that CY_BORG is mostly style over substance, its biggest quality being its coffee-table-worthy presentation, but I chose it because…
So, while getting feedback for my “Poolpendium”, I have recently discovered that a specific way I play “The Pool” is not that common among other people as I had originally thought. When I’m GMing, I’ll sometimes give bad or undesirable outcomes to see if the player is willing to roll for it, sometimes reminding them…
I’ve been hit by a roleplaying memory from a few years ago while discussing Blades in the Dark with an acquaintance. I was playing Scum and Villainy, which is a space-opera/western themed game based on Blades in the Dark. The two games are, rule-by-rule, extremely similar, but that doesn’t make them the same game. Also, this…
I’ve been playing “Root: a Game of Woodland Might and Right”, a delightfully brutal asymmetric game about cute woodland creatures at war with each other. No, not the PbtA published by Magpie Games. I’m referencing the one that is currently marketed as a boardgame, but that I have started thinking more and more as a…