Adept Play
Two weeks ago I set up a one-session game of CY_BORG in my local gaming cafe in Helsinki, with mostly inexperienced players. This is a game of cyberpunk jobbers based on Mörk Borg. My opinion is that CY_BORG is mostly style over substance, its biggest quality being its coffee-table-worthy presentation, but I chose it because […]
So, while getting feedback for my “Poolpendium”, I have recently discovered that a specific way I play “The Pool” is not that common among other people as I had originally thought. When I’m GMing, I’ll sometimes give bad or undesirable outcomes to see if the player is willing to roll for it, sometimes reminding them […]
I’ve been hit by a roleplaying memory from a few years ago while discussing Blades in the Dark with an acquaintance. I was playing Scum and Villainy, which is a space-opera/western themed game based on Blades in the Dark. The two games are, rule-by-rule, extremely similar, but that doesn’t make them the same game. Also, this […]
I’ve been playing “Root: a Game of Woodland Might and Right”, a delightfully brutal asymmetric game about cute woodland creatures at war with each other. No, not the PbtA published by Magpie Games. I’m referencing the one that is currently marketed as a boardgame, but that I have started thinking more and more as a […]
After finding the book in my local game store, and having the game recommended by an acquaintance, I got inspired, recently decided to set up a Torchbearer campaign with IRL friends. I got quite hyped (part of the problem, maybe) about the game and put quite a bit of effort into preparing it, going to […]
This is a follow-up to my post Ashen worlds and liking the scenario. We had another session of Fantasy World today, and enjoyed ourselves a lot. A cool thing happened: the dynamic that I was describing where I, as a person and not in my role as the World, highly disagree with the protagonists' philosophy and […]
Alright, so this actually goes back to my Troubles in Solar Town post and the discussion that emerged, which really influenced what I did in this game. So, the background for this game is that I wanted to try out my friend Alessandro Piroddi’s Fantasy World, this time on the GM side. After some discussions I […]
So, a few weeks ago I was playing Cairn as a player character, and we were exploring the house of a witch that had misteriously disappeared. We would poke around and interact with the empty house, and this reminded me very much of playing old LucasArts point-and-click adventure videogames. After a conversation with a friend, I was inspired […]