Adept Play
A superhero game by Ron Edwards, published by Department of Justice (Hero Games imprint) in 2019.
We have a playgroup that are long time Champs/Hero players. Myself, Storn, Eric, Rick and Joe. (Their personalities and play styles are important to these play-test notes.) I’ve been playing since ’81 first edition, and Storn Cook (who you might know from art he has done for the game) and I have been playing together…
Whew – and here we launch into game design, for me an uncharacteristically scary moment, because this isn’t just anything, this is Champions – and playing what is undeniably either my elevation or profanation thereof. I have a bunch of Beta playtests beginning, and this one got going first, with Frank and Alan. I sent…
My Champions Now alpha play is concluded, and I’m moving into Beta. You’ll see a lot of things in the Defiants game which I decided needed to be revised heavily: Mind Scan, Desolid, assisting, and plenty of others which in the past I accepted as “well, that’s just Champions,” all hit the butcher shop for…
It took about four sessions to arrive at a title, but we did, and Rod provided this fine logo. It’s been seven sessions, and I am afraid it’s slogged quite a bit, paying off a bit later than I'd hoped. There’s no one reason, but a perfect storm of details which conspired to turn play…
When Champions was first published, most people involved in role-playing accepted, or even expected, to put in extensive effort before play. Today, plug-and-play is widely recognized as a virtue, whether justified by playing in convention situations or by citing friends who reasonably do not commit to complex nonsense before doing the thing they want to…
Introducing Silverbeak! Because adding Monsanto to a welter of corporate and government ownership that already includes ICE, Blackwater/Xe, and the U.S. Army isn’t too much, no, not at all. For the system, we’re still using the very slightly altered original rules that were associated with the Kickstarter, a fair piece behind my current notes for…
From the Champions Now! Question Outpost: Joel Davis – Ron, if I understand the playtest document (plus everything you've said in your videos), the campaign is built around two premise statements: A defining trait of superheroes, supervillains, or powers in the campaign Campaign themes in a campaign location To wrap my head around this, I thought…
This is shaping up to be a very Catholic game. Michael Solis, the Oblate, is both observant as a person and basically owned by St. Mary’s College of Law as a auperhero, in association with the Oblate School of Theology. Finn Walsh, or Crawl, is not religious but his family is Irish Catholic as well…
Talk about backlogged. Both Champions Now and Cosmic Zap are booming through the first couple sessions of their respective first playtests, and then there were all those videos for the Kickstarter. I’ll be putting them up for public viewing after the campaign’s done, probably at the blog. And three Monsterhearts sessions behind. I know what…