Adept Play
A superhero game by Ron Edwards, published by Department of Justice (Hero Games imprint) in 2019.
A new Champions Now Beta playtest! With Jason and Rick. I told them, “powers are dark, ancient, and secret,” and “crimes are moral, not just legal,” and we set it in Los Angeles, where Rick lives. (lots of west coast going on in play … I’ll have to keep an eye on that, and make…
Just what the inheritor of the century-old superheroic powers and the sixty-year-old superhero-veteran need: a barely-legal vlogging celebrity hound who claims to be the Bay Area’s’ own indispensable crime-fightin’ hero guy. Meet Komodo Dragon! (and thanks to Rod dropping by to be our entirely enjoyable guest player) I am also pleased to present not one…
Second session for Legacy, this time ramping the soapy feels for Alan’s character, Mike, up to that number you know, and to my great pleasure, outdoing King Cinema Himself in sheer power of the spectacle. “Iconic” doesn’t begin to do it justice. Note to self: I swore that my three-plus hours play session days were…
I love that cover. It was the first issue of The Uncanny X-Men I bought with my own money off the stands, and even Cyclops’ entirely unnecessary gesticulating is perfect. But … uh … why is Storm saying that? It is a very silly thing to say, and fortunately our heroes in the Defiants say…
Here’s session 1 for the series I’m calling Legacy, featuring Advance and PowerStar. As has been suggested before, you can now see the entire organization and prep process by following the tag, leading into play that you can see here. The whole session plays nicely off their respective defining features, in that Advance is a…
After I posted our Session 0 beta description… Ron responded with… "It's possible to ruin things by front-loading and world-building, but this is more like what I described than not. It was more talky than I've been recommending, and granted, a little more content via consensus than I prefer, but that latter is a preference…
A bit of GM thought rambling generated by our Session 1 of M-Hero/The Victors (Champs Now beta)… So… first sessions are always awkward for me as a Gm, even when playing with long time partnerns in crime. I still feel stressed and like I'm groping in the dark to have something "stick" that will make…
Whew – After the big monster climactic events of session 5, I settled down to prep things more widely. I had plenty to work with, some of which were hanging fire from initial character construction, and some of which had arisen with no planning during play. I was also feeling the pain of not having…
Talked through our Session 0 (world build character build) in previous post. Had our first game. Storn took great notes throughout. Long post summarizing game play and notes on rules questions, some analysis at the end. Timeline of Champs Now, M-Hero, The Victors. (Notes by Storn during play, edits from Neil afterwards) We…