Adept Play
A customizable game by Petteri Hannila, published by him in 2017.
“Let’s try it out” became a genuine hydra of extended play, especially for a game conceived as a swiftly-coiling drive into final conflict. We ended up with five sessions, some pretty long, and here are the last two. My judgment calls, consulting thoughts, analysis, whatever you want to call it, are reserved for conversation with […]
The question being, what is the anchoring procedure for playing Tales of Entropy? When it is so easy to go awash and awry when one’s character twists into what you didn’t anticipate, or when one is now cast as Narrator with no idea of where to go. Something has to make sense, to begin, to […]
That illustration is just about exactly perfect for my character, Zocchi Scurlato. (artist is Nicholas Kay) Petteri, Paul, Santiago, and I continue with our saga of the golden dragon-man in the city of commerce, whom Zocchi is more or less planning to murder, depending on whom he runs into next. This session is noted for […]
We met again to keep playing Tales of Entropy, and I think we’re getting a good look at how “story” happens, or perhaps, an exercise in whether fictional events are or are not a story. It won’t surprise anyone to know my position: that the more we anticipate and compose a story, the less we […]
With great thanks to Petteri, Santiago, and Paul, we enjoyed diving pretty deep into the game, with more to go. Given four briefly-described choices from Petteri for our starting short-story piece, we used From the World of Old, which concerns a dragon who wakes into the developing civilized world (not really historical, but symbolic thereof) […]
I’ve stitched together two consulting sessions with Petteri Hannila, the author of Tales of Entropy. The first part is audio only, but please view rather than listen, because I’ve filled it all with visual content. I’m beginning to make these sessions work both privately and publicly. This client is a little different because the game […]